https://github.com/noursindev/orbitcomms-client
OrbitComms is an open-source tool for Star Citizen that syncs player positions, displays a 2D map, and enables voice chat based on proximity and groups, using OCR and WebSockets for real-time data exchange.
https://github.com/noursindev/orbitcomms-client
starcitizen
Last synced: about 1 year ago
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OrbitComms is an open-source tool for Star Citizen that syncs player positions, displays a 2D map, and enables voice chat based on proximity and groups, using OCR and WebSockets for real-time data exchange.
- Host: GitHub
- URL: https://github.com/noursindev/orbitcomms-client
- Owner: NoursInDev
- License: other
- Created: 2025-02-12T20:52:46.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2025-02-24T10:14:17.000Z (over 1 year ago)
- Last Synced: 2025-02-24T11:28:16.627Z (over 1 year ago)
- Topics: starcitizen
- Language: Kotlin
- Homepage:
- Size: 41.5 MB
- Stars: 4
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE.md
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README
# OrbitComms
OrbitComms is an open-source application designed to enhance the multiplayer experience in Star Citizen. It provides a real-time synchronization system for player positions and group data, integrating with the game to display a 2D map showing the location of players based on their in-game coordinates.
Key features include:
- Real-time player tracking: Synchronize player positions on a dynamic 2D map.
- Group management: Automatically group players and display their members on the map.
- Priority-based groups
- Proximity-based voice chat: Players can communicate via proximity-based radio and group-based voice channels, creating an immersive audio experience.
- Cross-platform support: Built with Kotlin Multiplatform and Compose for Desktop, ensuring compatibility with Windows, Linux, and macOS.
- The client utilizes Tesseract OCR to read in-game coordinates directly from the Star Citizen screen overlay.
- OrbitComms is a work in progress and aims to provide an open-source solution for those looking to improve their Star Citizen gameplay experience. Contributions are welcome!
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