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https://github.com/nowaythisworks/scpsl_plugins
testing scpsl plugins
https://github.com/nowaythisworks/scpsl_plugins
Last synced: 6 days ago
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testing scpsl plugins
- Host: GitHub
- URL: https://github.com/nowaythisworks/scpsl_plugins
- Owner: nowaythisworks
- Created: 2020-06-02T02:37:11.000Z (over 4 years ago)
- Default Branch: master
- Last Pushed: 2020-12-22T04:03:02.000Z (about 4 years ago)
- Last Synced: 2024-11-08T21:52:00.339Z (2 months ago)
- Language: C#
- Size: 1.65 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
SCPSL_Plugins
# Infected
Infected changes the stage-based default horror gamemode of **[Secret Laboratory](https://store.steampowered.com/app/700330/SCP_Secret_Laboratory/)** into a remake of Call of Duty's original **Infected** gamemode. The mode is locked to the *upper-levels**, where all players but one will be Facility Guards, while the remaining player is a pestilence resuscitation, the **"Zombie"**. The **zombie** has an unlimited amount of respawns, and each time they kill a **Facility Guards**, their victim joins their team as a pestilence resuscitation. The game ends if the surviving **Facility Guards** reach the escape helicopter, or if the **zombies** kill all **Facility Guards**.
Built for pre-scocophobia **Exiled 1.12.24** (July 27 For Beta XVII) but may work with more recent builds.
The rescue chopper might break the server.