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https://github.com/nowaythisworks/spigot-mtd
Schematic-Like Build Saves for Minecraft
https://github.com/nowaythisworks/spigot-mtd
Last synced: 6 days ago
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Schematic-Like Build Saves for Minecraft
- Host: GitHub
- URL: https://github.com/nowaythisworks/spigot-mtd
- Owner: nowaythisworks
- Created: 2020-12-20T07:29:35.000Z (about 4 years ago)
- Default Branch: main
- Last Pushed: 2021-01-08T23:29:39.000Z (almost 4 years ago)
- Last Synced: 2024-11-08T21:52:00.417Z (2 months ago)
- Language: Java
- Homepage:
- Size: 26.4 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Spigot-MTD
## [Schematic](https://www.curseforge.com/minecraft/mc-mods/worldedit)-Like Build Saves
Stored as text documents intended for structures in block population.## Commands
`/t1` First Position`/t2` Second Position
`/tsave file` Save as file name
`/tpaste file` Paste as file name
## Formatting:
```Block Type, x1, x2, x3, BlockData```
Coordinate is relative to player's position at save.
This offers a lightweight, plain-text alternative to WorldEdit schematics.
MTD is built for world generation (block population at runtime)
Running a chunk preloader isn't necessary.## Todo
- Entities
- Direct Custom Structures (no middleman plugin)## Known Issues
- Saves do overwrite, but in process, they mesh together. (This is intentional)
- MTDs now format as `Type,x1,x2,x3,Blockdata` and use blockdata provided by Spigot API -
meaning, entities and status effects will not save.