https://github.com/nrkn/simpleoorl
OO refactorings of SimpleRL. Check the commit message to see if a language needs refactoring to OO
https://github.com/nrkn/simpleoorl
Last synced: 5 days ago
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OO refactorings of SimpleRL. Check the commit message to see if a language needs refactoring to OO
- Host: GitHub
- URL: https://github.com/nrkn/simpleoorl
- Owner: nrkn
- Created: 2011-08-29T04:47:16.000Z (over 13 years ago)
- Default Branch: master
- Last Pushed: 2011-09-01T21:53:32.000Z (over 13 years ago)
- Last Synced: 2024-11-06T17:50:40.436Z (6 months ago)
- Language: F#
- Homepage:
- Size: 229 KB
- Stars: 3
- Watchers: 3
- Forks: 1
- Open Issues: 16
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Metadata Files:
- Readme: README
Awesome Lists containing this project
README
SimpleOORL
https://github.com/nrkn/SimpleOORL
[email protected]A simple, minimal RogueLike demo (an @ moving around a hardcoded map)
implemented in multiple languages.Trying to follow the idioms of those languages and keep things very, very
simple.Would love to see more languages in here or improvements made by people who
know any of these languages better than I do.This is a refactoring of SimpleRL to use simple OO. Forked from:
https://github.com/nrkn/SimpleRLI have removed languages from SimpleRL that are not suitable for OO, but
perhaps you are using a dialect that does support OO or are a masochist and
want to implement OO yourself, go for it!Most of the languages have not been refactored yet, the commit message
reflects this:Cloned from SimpleRL, needs refactoring to OO please
NEW:
I've created a new repository for SimpleRLGolf, implement SimpleRL in as few
bytes as possible:
https://github.com/nrkn/SimpleRLGolfPlanned forks, implenting the following in all languages:
very naive oo version (this fork! see https://github.com/nrkn/SimpleRL for the original)
Then, the following to be added:
more expandable and modular version
a very simple map generator
from there, in unknown order:
- multiple levels
- items/inventory
- enemies/combat/player stats
- fov
- win condition/goal
- other niceties