https://github.com/nsjvidana/bevy_salva
An unofficial crate for integrating the Salva fluid dynamics crate with the Bevy game engine.
https://github.com/nsjvidana/bevy_salva
animation bevy fluids gamedev pbf physics rust sph
Last synced: 3 months ago
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An unofficial crate for integrating the Salva fluid dynamics crate with the Bevy game engine.
- Host: GitHub
- URL: https://github.com/nsjvidana/bevy_salva
- Owner: nsjvidana
- Created: 2024-10-28T01:41:36.000Z (over 1 year ago)
- Default Branch: master
- Last Pushed: 2025-05-01T02:12:09.000Z (about 1 year ago)
- Last Synced: 2025-10-11T08:37:46.530Z (8 months ago)
- Topics: animation, bevy, fluids, gamedev, pbf, physics, rust, sph
- Language: Rust
- Homepage:
- Size: 261 KB
- Stars: 2
- Watchers: 1
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Bevy Salva
An unofficial crate for integrating the [Salva](https://github.com/dimforge/salva) fluid dynamics crate with the [Bevy](https://github.com/bevyengine/bevy) game engine, including coupling with the [Rapier](https://github.com/dimforge/rapier) mechanical physics engine.
I'm trying to keep the codebase structure as similar to the bevy_rapier codebase as possible for consistency (and also because I don't really know the best way to structure this crate).