https://github.com/nuclearredeye/raycasting
A simple ray casting engine built using TypeScript
https://github.com/nuclearredeye/raycasting
typescript
Last synced: 5 days ago
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A simple ray casting engine built using TypeScript
- Host: GitHub
- URL: https://github.com/nuclearredeye/raycasting
- Owner: NuclearRedeye
- License: mit
- Created: 2020-12-22T16:35:50.000Z (over 5 years ago)
- Default Branch: master
- Last Pushed: 2024-11-26T15:21:41.000Z (over 1 year ago)
- Last Synced: 2025-02-28T22:19:53.091Z (over 1 year ago)
- Topics: typescript
- Language: TypeScript
- Homepage:
- Size: 115 KB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE.md
- Codeowners: .github/CODEOWNERS
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README
# Ray Casting
A simple ray casting engine built using [TypeScript](https://www.typescriptlang.org/).
## Prerequisites
* You have a Linux or OSX machine. Windows should be supported via WSL 2 but has not been tested.
* You have installed a recent version of [GNU Make](https://www.gnu.org/software/make/).
* You have installed a recent version of [Docker](https://www.docker.com/).
## Quick Start
You can get up and running quickly with...
```
make
```
Then open http://localhost:8080 in your browser.
You can also package the application into a docker container...
```
make release
docker build -t raycasting:local .
docker run -p 8080:80 raycasting:local
```
And again, then open http://localhost:8080 in your browser.
## License
Licensed under [MIT](https://choosealicense.com/licenses/mit/).