https://github.com/nucleartide/gamedevlectures
Notes and syntheses on GDC talks, Unity talks, podcasts, YouTube lectures, etc.
https://github.com/nucleartide/gamedevlectures
Last synced: 3 months ago
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Notes and syntheses on GDC talks, Unity talks, podcasts, YouTube lectures, etc.
- Host: GitHub
- URL: https://github.com/nucleartide/gamedevlectures
- Owner: nucleartide
- Created: 2023-03-15T14:35:41.000Z (over 2 years ago)
- Default Branch: master
- Last Pushed: 2023-04-21T20:49:28.000Z (over 2 years ago)
- Last Synced: 2025-03-22T16:39:13.797Z (7 months ago)
- Size: 7.81 KB
- Stars: 1
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: Readme.md
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README
# Game Dev Lectures
In my journey to become a professional game programmer, I read and watch countless books and videos about different parts of the indie game dev process.
This repo contains notes and syntheses on everything I've learned — from GDC talks, Unity talks, podcasts, YouTube lectures, and more.
## All notes
| Resource | Pain Point | Notes
| --- | --- | --- |
| Steve Bromley's [*Better Playtesting for Indie Developers*](https://www.youtube.com/watch?v=KE3ajiVoTdY) presentation | Learn how to playtest your indie game, with advice from a veteran (10+ years) games user researcher. | [Link](./Better_Playtesting_for_Indie_Developers.md) |
| Stress-Free Game Development: Powering Up Your Studio With DevOps | Learn how to avoid crunch by adhering to the three principles of DevOps | [Link](./Stress-Free_Game_Development_Powering_Up_Your_Studio_With_DevOps.md) |