https://github.com/nullprop/groundfix
A Sourcemod plugin for preventing various movement bugs related to hitting the ground.
https://github.com/nullprop/groundfix
source-engine sourcemod
Last synced: 8 months ago
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A Sourcemod plugin for preventing various movement bugs related to hitting the ground.
- Host: GitHub
- URL: https://github.com/nullprop/groundfix
- Owner: nullprop
- License: unlicense
- Created: 2017-08-21T00:07:06.000Z (over 8 years ago)
- Default Branch: main
- Last Pushed: 2025-01-11T14:50:46.000Z (about 1 year ago)
- Last Synced: 2025-01-11T15:38:48.634Z (about 1 year ago)
- Topics: source-engine, sourcemod
- Language: SourcePawn
- Homepage:
- Size: 245 KB
- Stars: 11
- Watchers: 5
- Forks: 4
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# groundfix
A Sourcemod plugin for preventing various movement bugs related to hitting the ground.
Currently implemented:
* Slope sliding fix: `sm_groundfix_slide` `0/1` `(default 1)`
* On TF2, this fixes stopping dead on the slope. In CS:S, and maybe some other games, because landing on the ground doesn't cap you to walk speed, it prevents a speed boost that happens instead.
* Edgebug fall height fix: `sm_groundfix_edge` `0/1` `(default 0)`
* This aims to make 1-unit-wide edgebugs consistent for any fall height. It's not very well tested yet, so it defaults to disabled.
* Chat notification: `sm_groundfix_chat` `0/1` `(default 0)`
* Prints a message in chat when the plugin prevents a slopebug.
* Banana sound: `sm_groundfix_banana` `0/1` `(default 0)`
* Plays a banana slip sound for giggles when the plugin prevents a slopebug.
Note that this does not fix "random" bugs when already sliding on a slope or surf ramp — only a specific bug that occurs when landing initially.