https://github.com/nvidiagameworks/nvcloth
https://github.com/nvidiagameworks/nvcloth
Last synced: about 1 year ago
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- Host: GitHub
- URL: https://github.com/nvidiagameworks/nvcloth
- Owner: NVIDIAGameWorks
- Created: 2017-01-27T17:12:25.000Z (over 9 years ago)
- Default Branch: master
- Last Pushed: 2024-01-10T17:15:16.000Z (over 2 years ago)
- Last Synced: 2025-03-30T13:08:41.049Z (about 1 year ago)
- Language: C
- Size: 73.9 MB
- Stars: 307
- Watchers: 53
- Forks: 57
- Open Issues: 16
-
Metadata Files:
- Readme: README.md
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README
NvCloth 1.1.6
===========
Introduction
------------
NvCloth is a library that provides low level access to a cloth solver designed for realtime interactive applications.
Features:
* Fast and robust cloth simulation suitable for games
* Collision detection and response suitable for animated characters
* Low level interface with little overhead and easy integration
Documentation
-------------
See ./NvCloth/ReleaseNotes.txt for changes and platform support.
See ./NvCloth/docs/documentation/index.html for the release notes, API users guide and compiling instructions.
See ./NvCloth/docs/doxy/index.html for the api documentation.
PhysX / PxShared compatibility
-----------------------------------
Note that 1.1.6 is compatible with the same version of PxShared shipped with PhysX 4.0.
Please use 1.1.5 if you are compiling it together with PhysX 3.4.