https://github.com/nvjob/skybox-two-colors
#NVJOB SkyBox Two Colors. Simple and fast shader for SkyBox. Unity Asset.
https://github.com/nvjob/skybox-two-colors
gradient material noise nvjob nvjob-shaders procedural shader shaders skybox skybox-shader skybox-two-colors unity unity-shader unity-skybox-procedural-shader unity-skybox-shader unity3d
Last synced: about 1 year ago
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#NVJOB SkyBox Two Colors. Simple and fast shader for SkyBox. Unity Asset.
- Host: GitHub
- URL: https://github.com/nvjob/skybox-two-colors
- Owner: nvjob
- License: mit
- Created: 2019-10-25T15:13:24.000Z (over 6 years ago)
- Default Branch: master
- Last Pushed: 2023-04-10T11:29:44.000Z (about 3 years ago)
- Last Synced: 2025-04-07T20:21:31.196Z (about 1 year ago)
- Topics: gradient, material, noise, nvjob, nvjob-shaders, procedural, shader, shaders, skybox, skybox-shader, skybox-two-colors, unity, unity-shader, unity-skybox-procedural-shader, unity-skybox-shader, unity3d
- Language: C#
- Homepage: https://nvjob.github.io/unity/skybox-two-colors
- Size: 19.6 MB
- Stars: 35
- Watchers: 3
- Forks: 9
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- Funding: .github/FUNDING.yml
- License: LICENSE
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README
# #NVJOB SkyBox Two Colors 1.2
#### [nvjob.github.io/unity/skybox-two-colors](https://nvjob.github.io/unity/skybox-two-colors)

Simple and fast shader for SkyBox.
You can make a skybox of any color. The skyline in SkyBox can be at any angle at your discretion.
This shader is baked in global lighting and reflections.
This shader works great with [#NVJOB Dynamic Sky Lite](https://nvjob.github.io/unity/nvjob-dynamic-sky-lite.html).
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### Prerequisites
To work on the project, you will need a Unity version of at least 2019.1.8 (64-bit).
### Information
The asset has an example scene.
Direction A (x, y, z) and Direction B (x, y, z) - rotation of the horizon and color mixing with each other.
Direction A (w) and Direction B (w) - degree of color blur.
Noise Mix - mixes the gradient between two colors using noise. This is a necessary measure to avoid gradient "ladders".

### The basics:
- Create a material, change the shader of the material to #NVJOB/SkyBox/Two Colors.
- Open Lighting Settings.

- Apply material to Skybox Material.

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**Authors:** [#NVJOB. Developer Nicholas Veselov. Разработчик Николай Веселов. Санкт-Петербург.](https://nvjob.github.io)
**License:** MIT License. [Clarification of licenses](https://nvjob.github.io/mit-license).
**🖤 Donate:**
[paypal.me/nvjob](https://paypal.me/nvjob)