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https://github.com/oamldev/oamlGodotModule
oaml module for godot engine
https://github.com/oamldev/oamlGodotModule
Last synced: 6 days ago
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oaml module for godot engine
- Host: GitHub
- URL: https://github.com/oamldev/oamlGodotModule
- Owner: oamldev
- License: mit
- Created: 2016-05-27T19:29:03.000Z (over 8 years ago)
- Default Branch: master
- Last Pushed: 2019-03-22T15:49:55.000Z (over 5 years ago)
- Last Synced: 2024-08-02T06:19:32.435Z (3 months ago)
- Language: C++
- Size: 30.3 KB
- Stars: 59
- Watchers: 7
- Forks: 8
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
- awesome-godot - Open Adaptive Music Library
README
[![License](http://img.shields.io/:license-mit-blue.svg)](http://doge.mit-license.org)
# oamlGodotModule
Open Adaptive Music Library module for godot engineFor info on oaml check out [https://github.com/oamldev/oaml](https://github.com/oamldev/oaml)
### Usage
Clone the repository inside your godot/modules dir:
```
cd godot
cd modules
git clone --recursive https://github.com/oamldev/oamlGodotModule
```Now rebuild godot and then you can use the module inside a gdscript, check [oamlGodotDemo](https://github.com/oamldev/oamlGodotDemo) for an example.