https://github.com/oawad79/dave-rs
https://github.com/oawad79/dave-rs
Last synced: about 12 hours ago
JSON representation
- Host: GitHub
- URL: https://github.com/oawad79/dave-rs
- Owner: oawad79
- Created: 2025-01-27T21:57:26.000Z (3 months ago)
- Default Branch: main
- Last Pushed: 2025-04-08T19:48:07.000Z (16 days ago)
- Last Synced: 2025-04-08T20:34:55.265Z (16 days ago)
- Language: Rust
- Size: 6.45 MB
- Stars: 3
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
- awesome-quads - Dangerous Dave: Rust Ed. - a 2D platformer game inspired by the classic "Dangerous Dave" game. (Games / Games: On top of macroquad)
README
# Dangerous Dave - Rust Edition
A 2D platformer game written in Rust using macroquad, inspired by the classic "Dangerous Dave" game.

## 🎮 About
Dave-RS is a remake of the classic DOS game "Dangerous Dave" implemented in Rust. Navigate through levels, avoid monsters, collect items, and find your way to the exit door in this action platformer.
## ✨ Features
- Classic platformer gameplay
- Monster AI with customizable waypoints and behaviors
- Shooting mechanics
- Tiled map integration for level design
- Custom rotation effects for enemies## 🔧 Requirements
- Rust (latest stable version)
- Cargo package manager
- Compatible OS: Windows, macOS, or Linux## 🚀 Building and Running
Clone the repository:
```bash
git clone https://github.com/oawad79/dave-rs.git
cd dave-rs
```Build and run the game:
```bash
cargo run --release
```For development:
```bash
cargo run
```## 🎯 How to Play
- **Arrow Keys**: Move & Jump
- **Left Alt**: Jet Pack
- **Left Ctrl** : Shoot
- **ESC**: Pause/Menu
- **F1**: Help
- **Ctrl-A**: Toggle Full/Windowed Mode
- **Ctrl-[1-9, 0]**: Cheats to Skip to levels, 0 for Level 10## 🛠️ Technical Details
The game is built with:
- **[Rust](https://www.rust-lang.org/)**: Programming language
- **[macroquad](https://github.com/not-fl3/macroquad)**: 2D game framework
- **[macroquad-tiled](https://github.com/not-fl3/macroquad-tiled)**: Tiled map integration
- **[Tiled Map Editor](https://www.mapeditor.org/)**: Tiled Editor### Monster System
Monsters in the game follow custom waypoint paths defined in Tiled maps. They can:
- Move along predefined paths
- Rotate around different axes
- Shoot at the player when in range### Level Design
Levels are created using the Tiled map editor, with custom properties to define:
- Monster placement and behavior
- Collectible items
- Player starting position
- Exit points## 🔄 Development Status
This project is under active development. New features and improvements are being added regularly.
## 🙏 Credits
- Original "Dangerous Dave" game by John Romero
- Macroquad library by Fedor Logachev## 🤝 Contributing
Contributions are welcome! Please feel free to submit a Pull Request.
1. Fork the repository
2. Create your feature branch (`git checkout -b feature/amazing-feature`)
3. Commit your changes (`git commit -m 'Add some amazing feature'`)
4. Push to the branch (`git push origin feature/amazing-feature`)
5. Open a Pull Request