Ecosyste.ms: Awesome

An open API service indexing awesome lists of open source software.

Awesome Lists | Featured Topics | Projects

https://github.com/obiwan87/odin-intellij

Odin Support plugin for JetBrains IDEs
https://github.com/obiwan87/odin-intellij

java jetbrains odin odin-lang plugin

Last synced: 18 days ago
JSON representation

Odin Support plugin for JetBrains IDEs

Awesome Lists containing this project

README

        

# Odin Support for IntelliJ

This plugin provides support for the [Odin programming language](https://www.odin-lang.org) in IntelliJ IDEA. You can add the plugin to your JetBrains
IDE via the "Plugin" settings panel or by visiting the [Odin Plugin Page](https://plugins.jetbrains.com/plugin/22933-odin-lang-support).

### Compatibility with JetBrains Products

This table summarizes the features supported by the Odin IntelliJ Plugin across various JetBrains IDEs, including debugging, project creation,
auto-completion, and free usage options.

Product
Debugging
Project creation
Full auto-completion features
Free non-commercial use

IntelliJ Community



IntelliJ Ultimate
✅*


GoLand
✅*


Rider**



CLion



RustRover



PyCharm Professional
✅*


\* Requires installing the free plugin "Native Debugging Support" (see section **Debugger Settings**).

\** *NOT RECOMMENDED*: Rider differs significantly from other IDEs, and achieving full support may be challenging or require extensive effort.

## Getting Started

To begin, ensure you have installed the plugin using the steps mentioned above.

## SDK Setup

Download the Odin SDK [here](https://github.com/odin-lang/Odin/releases) or build it from source by following the instructions on the official
Odin [Install page](https://odin-lang.org/docs/install/).

### Creating a New Project

Use the "New Project..." wizard in IntelliJ to create a blank Odin project. The default project structure will look like this:

```
| - bin
| - src
| -- main.odin
```

### Importing a Project from Existing Sources

If you are importing an existing Odin project, refer to the **Advanced Settings** section below for additional configuration steps.

### Project Settings

To configure the project:

1. Open the settings panel and navigate to **Languages & Frameworks** > **Odin**.
2. Set the following fields:

- **Path to SDK**: The location of the Odin SDK folder, where the Odin binary resides.
- **Checker Arguments**: Command-line arguments for the Odin checker. These arguments control the warnings and errors displayed in the editor. Run
`odin checker --help` for a list of available options.

### Debugger Settings

Debugger support is available in IntelliJ IDEA Ultimate, GoLand, CLion, PyCharm Professional, and RustRover. If you don't see the
**Debugger Settings** section in the Odin settings, you need to install
the [Native Debugging Support plugin](https://plugins.jetbrains.com/plugin/12775-native-debugging-support) from the JetBrains marketplace.

Here’s an example of what the settings panel will look like when properly configured:

![Debugger Settings](debugger-settings.png)

The following sections outline the setup for various debuggers.

#### LLDB-DAP

To set up LLDB-DAP:

1. Download the LLVM 18.1.x binaries for your platform.
2. In the Odin settings page, select the `lldb-dap` executable from the `bin` directory.

> **Important:**
> LLDB-DAP requires Python 3.10. Ensure Python 3.10 is installed and accessible by LLDB-DAP. On Windows, the easiest approach is to download the
> embeddable Python 3.10 package and extract its contents into the LLVM `bin` directory.

#### Windows Debugger

To set up the Windows debugger, click the **Download** button. Once the download completes, the path to the debugger will be configured automatically.

#### LLDB (Linux and macOS Only)

On Linux and macOS, LLDB works out-of-the-box without additional configuration.

## Advanced Settings

To unlock the full feature set of this plugin, you must configure **Source Directories** (mandatory) and **Collection Directories** (optional).

### Source Directories

Source directories define the root of your project's source code. These settings are essential for code auto-completion and other IDE features. To
mark a directory as a source root:

1. Right-click the directory in the project view.
2. Select **Mark Directory as > Odin Sources Root**.

![Mark Directory as Sources Root](img/mark_as_source_root.png)

This directory should contain your Odin file with the `main` procedure and your package structure. You can have multiple source roots, but one source
root must not be a subdirectory of another.

### Collection Directories

Odin supports custom collections, which are comparable to library dependencies. To use packages within custom collections, you must mark the directory
as a **Collection Source Root**.

![Mark Directory as Sources Root](img/collection_source_root.png)

After marking a directory as a Collection Source Root, you can reference the packages it contains using the collection’s name.

In the screenshot above, the collection name is the same as the directory name. However, you can rename the collection via the **Rename Refactoring**
option, and the corresponding references in your code will update automatically.

![Rename a collection](img/rename_collection.png)

In the project view, the collection name will appear next to the directory:

![Result of renaming a collection](img/rename_result_collection.png)

### Import Settings from `ols.json`

If you have previously used [ols](https://github.com/DanielGavin/ols), you might have an `ols.json` file containing your LSP settings. You can import
a subset of these settings into your IntelliJ project by:

1. Right-clicking the `ols.json` file.
2. Selecting **Import OLS Config**.

Example:

![Import Ols config](img/import_ols_config.png)

After the import, settings like **checker arguments** (`checker_args`), **checker paths** (`checker_paths`), and **collections** will be applied to
your IntelliJ project.

![Result of importing Ols Config](img/import_ols_result.png)

## How to Contribute

We welcome contributions to improve the Odin IntelliJ Plugin! Follow the steps below to get started:

1. **Fork this repository**
Create your own copy of this repository by clicking the "Fork" button in the top-right corner of this page.

2. **Generate the Parser Code**
Navigate to the `Odin.bnf` file, right-click on it, and select **"Generate Parser Code"** or use the shortcut `Ctrl+Shift+G`.

3. **Generate the Lexer Code**
Navigate to the `Odin.flex` file, right-click on it, and select **"Run JFlex Generator"** or use the shortcut `Ctrl+Shift+G`.

That's it! You're now ready to start making contributions. Be sure to test your changes thoroughly before submitting a pull request. If you encounter
any issues or have questions, feel free to open an issue in this repository.

## Resources

### Odin Language

Odin is under continuous development. Stay updated with the latest news and features on the [Odin Website](https://www.odin-lang.org).

### Grammar

While creating the BNF rules for Odin, inspiration was drawn from the Go programming language.

- Go Language Resources:
- [Grammar-Kit Grammar for Go](https://github.com/go-lang-plugin-org/go-lang-idea-plugin/blob/master/grammars/go.bnf)
- [ANTLR4 Grammar for Go](https://github.com/antlr/grammars-v4/blob/master/golang/)

For more details on using JetBrain's Grammar-Kit to create custom language plugins, refer to the
official [Grammar-Kit documentation](https://github.com/JetBrains/Grammar-Kit/blob/master/HOWTO.md).

## Important Note

This plugin is _not_ an official Odin project. It is neither affiliated with nor endorsed by the Odin team. If you encounter issues with this plugin,
please report them using the GitHub issue tracker for this repository, and not to the Odin team directly.