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https://github.com/obviousjim/ofxDelaunay
efficient triangule fill given a set of points
https://github.com/obviousjim/ofxDelaunay
Last synced: 7 days ago
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efficient triangule fill given a set of points
- Host: GitHub
- URL: https://github.com/obviousjim/ofxDelaunay
- Owner: obviousjim
- Created: 2012-02-17T23:08:48.000Z (over 12 years ago)
- Default Branch: master
- Last Pushed: 2019-10-10T18:44:16.000Z (about 5 years ago)
- Last Synced: 2024-10-28T14:07:27.003Z (16 days ago)
- Language: C++
- Homepage:
- Size: 192 KB
- Stars: 129
- Watchers: 14
- Forks: 73
- Open Issues: 10
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# ofxDelaunay
Paul Bourke's Delaunay Triangulation implementation.
This is a big refactor from Julapy (Lukasz Karluk) and Pat Long's version (http://code.google.com/p/julapy/source/browse/trunk/openframeworks/ofxDelaunay/?r=708)
Changes:
* Now uses ofMesh rather than custom data structure
* uses std::vector for internal storage, which removes need for reallocating memory or constructor/destructors
* Removed need for setMaxPoints(). No max points enforced