Ecosyste.ms: Awesome

An open API service indexing awesome lists of open source software.

Awesome Lists | Featured Topics | Projects

https://github.com/octoblu/alljoyn

NodeJS AllJoyn NPM Module
https://github.com/octoblu/alljoyn

Last synced: 25 days ago
JSON representation

NodeJS AllJoyn NPM Module

Awesome Lists containing this project

README

        

# AllJoyn

## Installation

`npm install alljoyn`

## Usage

```js
var alljoyn = require('alljoyn');

// create a bus and sessionId
var bus = alljoyn.BusAttachment('myAppName');
var sessionId = 0;

// create interface description
var interface = alljoyn.InterfaceDescription();

// create listener
var listener = alljoyn.BusListener(
function(name){
console.log("FoundAdvertisedName", name);

//join session, sessionId is used to send messages.
sessionId = bus.joinSession(name, portNumber, 0);

// send a signal message
object.signal(null, sessionId, interface, "Chat", "Hello, I am a client!");
},
function(name){
console.log("LostAdvertisedName", name);
},
function(name){
console.log("NameOwnerChanged", name);
}
);

// create the interface
bus.createInterface('org.alljoyn.bus.samples.chat', interface);

// add a signal to the interface, specifying what kind of message we will accept
// s = string, d = number, b = boolean
interface.addSignal("Chat", "s", "msg");

// register the listener on the bus
bus.registerBusListener(listener)

// initialize the bus
bus.start();

// create the BusObject that will send and receive messages
var object = alljoyn.BusObject("/chatService");

// start listening
bus.connect();

// discover devices with prefix 'org.alljoyn'
bus.findAdvertisedName('org.alljoyn.bus.samples.chat')

// create a SessionPortListener for session changes
var portListener = alljoyn.SessionPortListener(
function(port, joiner){
console.log("AcceptSessionJoiner", port, joiner);

// return true to accept the new session member
return true;
},
function(port, sessId, joiner){
sessionId = sessId;
console.log("SessionJoined", port, sessionId, joiner);
}
);

// add the chat interface to the BusObject
object.addInterface(interface);

// register signal handler for BusObject
// this function will be called for each received message
bus.registerSignalHandler(object,
function(msg, info){
console.log("Message received: ", msg, info);
},
interface, "Chat");

```

## Currently Supported Operating Systems

* Mac OSX
* Linux (Ubuntu 14.04 tested)

## License

[ISC](http://en.wikipedia.org/wiki/ISC_license)