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https://github.com/octopus773/wanda-vision

EPITECH - Second year project: Realize a program capable of loading dynamic libraries with a high level of abstraction, in order to play arcade game (ie: Pacman)
https://github.com/octopus773/wanda-vision

arcade cpp documentation epitech epitech-arcade ncurses pacman sdl2 sfml snake wanda-vision

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EPITECH - Second year project: Realize a program capable of loading dynamic libraries with a high level of abstraction, in order to play arcade game (ie: Pacman)

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README

        

# Wanda Vision
#### Epitech's Arcade project

---
[![Build for linux](https://github.com/Octopus773/Wanda-Vision/actions/workflows/build_arcade.yml/badge.svg)](https://github.com/Octopus773/Wanda-Vision/actions/workflows/build_arcade.yml)
[![Update the documentation](https://github.com/Octopus773/Wanda-Vision/actions/workflows/doc.yml/badge.svg?branch=master)](https://octopus773.github.io/Wanda-Vision/)
[![Documentation Status](https://readthedocs.org/projects/wanda-vision/badge/?version=latest)](https://wanda-vision.readthedocs.io/en/latest/?badge=latest)
[![Testing current commit](https://github.com/Octopus773/Wanda-Vision/actions/workflows/tests.yml/badge.svg)](https://github.com/Octopus773/Wanda-Vision/actions/workflows/tests.yml)

---

## Exemples

![Nibbler with sfml display](assets/readme/nibbler_sfml.gif)
Here the nibbler game with our sfml display

![Pacman with sdl2 display](docs/source/assets/pacman_sdl2.png)
Pacman game with our sdl2 display

## Display differences

The difference in game display between SFML, SDL2, and Ncurses

- SFML
![Nibbler with sfml display](docs/source/assets/nibbler_sfml.png)

- SDL2
![Nibbler with sfml display](docs/source/assets/nibbler_sdl2.png)

- NCURSES
![Nibbler with sfml display](docs/source/assets/nibbler_ncurses.png)

## Documentation
- [Doxygen Documentation](https://octopus773.github.io/Wanda-Vision/)
- [ReadTheDoc documentation](https://wanda-vision.readthedocs.io/)

### Wanda Vision's contributors:
- [Zoe Roux](https://github.com/AnonymusRaccoon "Anonymus Raccoon")
- [Clément Le Bihan](https://github.com/Octopus773 "Octopus")

### Arcade project mates (common interfaces):
Group: Bad Nintendo
- [Arthur Jamet](https://github.com/Arthi-chaud "Arthi-Chaud")
- [Louis Auzuret](https://github.com/GitBluub "Bluub")
- [Ugo Généreau](https://github.com/ugenereau/)

Group: Capcom will learn from us (losers of the dice)
- [Baptiste Moulard](https://github.com/Arbarne "Arbane")
- [Romain Lucas](https://github.com/roromainlcs "roromainlcs")
- [Simon Thibaud](https://github.com/SimonTHD "SimonTHD")