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https://github.com/odrevet/game_boy_graphics_editor
Sprite viewer / editor for the Game Boy Dev Kit
https://github.com/odrevet/game_boy_graphics_editor
flutter gameboy
Last synced: about 2 months ago
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Sprite viewer / editor for the Game Boy Dev Kit
- Host: GitHub
- URL: https://github.com/odrevet/game_boy_graphics_editor
- Owner: odrevet
- License: gpl-3.0
- Created: 2022-02-09T21:22:32.000Z (almost 3 years ago)
- Default Branch: main
- Last Pushed: 2024-04-07T18:48:45.000Z (9 months ago)
- Last Synced: 2024-04-07T19:38:15.821Z (9 months ago)
- Topics: flutter, gameboy
- Language: Dart
- Homepage:
- Size: 23.3 MB
- Stars: 17
- Watchers: 3
- Forks: 2
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
This is a graphic editor for [GBDK](https://github.com/gbdk-2020/gbdk-2020) inspired by
[`GameBoyTileDesigner (GBTD)` and `GameBoyMapBuilder (GBMB)`](https://github.com/gbdk-2020/GBTD_GBMB).# Online version
game_boy_graphics_editor can run in a browser !
https://odrevet.github.io/game_boy_graphics_editor
# Features
* game_boy_graphics_editor aims to be compatible with .c exported from `GBTD and GBMB`, there are no 'project file', you
import / export data directly from your source code.* Save to C source file.
* Flood file
* Shift / rotate / flip tiles
* Load background data from C source file (exported from gbmb).
* All in one Tile and Map Editor.
* Made with Flutter : modern interface and can be build for Linux / Windows and Web !
* Free software under the GNU GENERAL PUBLIC LICENSE
# Compatibility with GBTD
game_boy_graphics_editor has less options (no palette, no compression, no bin/z80 export)
the only mode available are these equivalants of these GBTD settings:
```
Form : All tiles as one unit.
Format : Gameboy 4 color.
Compression : None.
Palette colors : None.
SGB Palette : None.
CGB Palette : None.Convert to metatiles : No.
```# Screenshot
![linda](https://raw.githubusercontent.com/odrevet/game_boy_graphics_editor/main/screenshots/linda.png)
# References
[laroldsjubilantjunkyard.com](https://laroldsjubilantjunkyard.com/tutorials/how-to-make-a-gameboy-game/sprites-and-backgrounds/)