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https://github.com/offchan42/openglfinalproject
My OpenGLFinalProject (a dancing recursive tree and physics simulation)
https://github.com/offchan42/openglfinalproject
cpp game-engine opengl physics-simulation
Last synced: 14 days ago
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My OpenGLFinalProject (a dancing recursive tree and physics simulation)
- Host: GitHub
- URL: https://github.com/offchan42/openglfinalproject
- Owner: offchan42
- License: mit
- Created: 2016-11-16T05:06:21.000Z (almost 8 years ago)
- Default Branch: master
- Last Pushed: 2019-02-27T12:08:08.000Z (over 5 years ago)
- Last Synced: 2024-03-02T00:39:02.723Z (9 months ago)
- Topics: cpp, game-engine, opengl, physics-simulation
- Language: C++
- Homepage: https://youtu.be/3JSWLu9llWA
- Size: 53.7 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# OpenGLFinalProject
My OpenGLFinalProject (a dancing recursive tree and physics simulation)# Download Link
Download the Executable Binary Here:
https://github.com/off99555/OpenGLFinalProject/releases/latest# Note
I have used game engines like Unity3D and RPG Maker before. So I know what
OpenGL lack in term of functionality. This project is expected to bring a
game engine-liked functionality into OpenGL by reinventing the wheel.# Limitation
I have to do everything in one file (because the grading system
doesn't allow uploading multiple files). So, the result is a pile of messed up
code inside **Main.cpp**.