https://github.com/ojdon/tic80-boilerplate
🕹My Pico8 boilerplate ported to the TIC-80.
https://github.com/ojdon/tic80-boilerplate
boilerplate gamedev tic-80
Last synced: 3 months ago
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🕹My Pico8 boilerplate ported to the TIC-80.
- Host: GitHub
- URL: https://github.com/ojdon/tic80-boilerplate
- Owner: ojdon
- License: mit
- Created: 2018-10-21T16:09:22.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2018-10-21T16:16:43.000Z (over 7 years ago)
- Last Synced: 2025-02-08T00:26:16.002Z (over 1 year ago)
- Topics: boilerplate, gamedev, tic-80
- Homepage:
- Size: 2.93 KB
- Stars: 3
- Watchers: 3
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
## What is the "TIC-80 Boilerplate"?
> 💡 PICO-8 developer? Find the Pico-8 boilerplate here: https://github.com/ojdon/pico8-boilerplate
The TIC-80 Boilerplate is a basic template of common game logic and functionality for other game developers to use to base their TIC-80 games upon.
## Features
The TIC-80 currently supports features such as:
* Basic Game Loop
* Basic Scene Management
* Common Global Variables (Screen width, screen height, etc)
* Common functionality (collision checking, etc)
## Have a request?
Feel free to open a new issue with your request and I'll consider adding it to the boilerplate! ...When I have a spare moment! :)
## Want to contribute?
Simply fork and submit a [pull request](https://github.com/ojdon/tic80-boilerplate/pulls) once you are done!
# License
MIT