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https://github.com/olebedev/go-duktape

[abandoned] Duktape JavaScript engine bindings for Go
https://github.com/olebedev/go-duktape

binding duktape golang javascript-engine

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[abandoned] Duktape JavaScript engine bindings for Go

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# Duktape bindings for Go(Golang)

[![wercker status](https://app.wercker.com/status/3a5bb2e639a4b4efaf4c8bf7cab7442d/s "wercker status")](https://app.wercker.com/project/bykey/3a5bb2e639a4b4efaf4c8bf7cab7442d)
[![Travis status](https://travis-ci.org/olebedev/go-duktape.svg?branch=v3)](https://travis-ci.org/olebedev/go-duktape)
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[Duktape](http://duktape.org/index.html) is a thin, embeddable javascript engine.
Most of the [api](http://duktape.org/api.html) is implemented.
The exceptions are listed [here](https://github.com/olebedev/go-duktape/blob/master/api.go#L1566).

### Usage

The package is fully go-getable, no need to install any external C libraries.
So, just type `go get gopkg.in/olebedev/go-duktape.v3` to install.

```go
package main

import "fmt"
import "gopkg.in/olebedev/go-duktape.v3"

func main() {
ctx := duktape.New()
ctx.PevalString(`2 + 3`)
result := ctx.GetNumber(-1)
ctx.Pop()
fmt.Println("result is:", result)
// To prevent memory leaks, don't forget to clean up after
// yourself when you're done using a context.
ctx.DestroyHeap()
}
```

### Go specific notes

Bindings between Go and Javascript contexts are not fully functional.
However, binding a Go function to the Javascript context is available:
```go
package main

import "fmt"
import "gopkg.in/olebedev/go-duktape.v3"

func main() {
ctx := duktape.New()
ctx.PushGlobalGoFunction("log", func(c *duktape.Context) int {
fmt.Println(c.SafeToString(-1))
return 0
})
ctx.PevalString(`log('Go lang Go!')`)
}
```
then run it.
```bash
$ go run *.go
Go lang Go!
$
```

### Timers

There is a method to inject timers to the global scope:
```go
package main

import "fmt"
import "gopkg.in/olebedev/go-duktape.v3"

func main() {
ctx := duktape.New()

// Let's inject `setTimeout`, `setInterval`, `clearTimeout`,
// `clearInterval` into global scope.
ctx.PushTimers()

ch := make(chan string)
ctx.PushGlobalGoFunction("second", func(_ *Context) int {
ch <- "second step"
return 0
})
ctx.PevalString(`
setTimeout(second, 0);
print('first step');
`)
fmt.Println(<-ch)
}
```
then run it
```bash
$ go run *.go
first step
second step
$
```

Also you can `FlushTimers()`.

### Command line tool

Install `go get gopkg.in/olebedev/go-duktape.v3/...`.
Execute file.js: `$GOPATH/bin/go-duk file.js`.

### Benchmarks
| prog | time |
| ------------|-------|
|[otto](https://github.com/robertkrimen/otto)|200.13s|
|[anko](https://github.com/mattn/anko)|231.19s|
|[agora](https://github.com/PuerkitoBio/agora/)|149.33s|
|[GopherLua](https://github.com/yuin/gopher-lua/)|8.39s|
|**go-duktape**|**9.80s**|

More details are [here](https://github.com/olebedev/go-duktape/wiki/Benchmarks).

### Status

The package is not fully tested, so be careful.

### Contribution

Pull requests are welcome! Also, if you want to discuss something send a pull request with proposal and changes.
__Convention:__ fork the repository and make changes on your fork in a feature branch.