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https://github.com/ollyisonit/flicker-noise

A Nuke script that generates noise that oscillates back and forth but only changes direction when it hits the minimum and maximum values of its range.
https://github.com/ollyisonit/flicker-noise

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A Nuke script that generates noise that oscillates back and forth but only changes direction when it hits the minimum and maximum values of its range.

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# Flicker Noise

This is a Nuke script that creates noise that moves in one direction until it hits the maximum of its range, and then in the other until it hits the minimum of its range. It's useful for situations where you want to make sure that your noise is hitting its minimum and maximum values consistently. It's essentially an irregular sawtooth wave.

For comparison, this is what Nuke noise looks like by default:

![Graph of default nuke noise](assets/default-noise.png)

And this is what flicker noise looks like:

![Graph of flicker noise](assets/flicker-noise.png)

![Graph of messier flicker noise](assets/messier-noise.png)

Download the script [here](/releases/latest). The constants at the top of the file control the noise's parameters. They each have comments explaining what they do.