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https://github.com/omaxel/simplepatch

A simple library for partial entity changes in ASP.NET and ASP.NET Core.
https://github.com/omaxel/simplepatch

asp-net-core asp-net-core-2 asp-net-core-web-api asp-net-web-api asp-net-web-api-2 entity-framework entity-framework-core http-patch partial-entity-changes

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A simple library for partial entity changes in ASP.NET and ASP.NET Core.

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SimplePatch

A simple library for partial entity changes in ASP.NET and ASP.NET Core.

**ATTENTION:** This documentation refers to the 1.x version of SimplePatch. Check out the new version [here](https://github.com/OmarMuscatello/SimplePatch).

### Summary
- [Introduction](#introduction)
- [Install](#install)
- [How to use](#how-to-use)
- [Integration with the Entity Framework](#integration-with-entity-framework)
- [Configuration](#configuration)

## Introduction

### The problem
Partial modification of entities is one of the common issues when implementing a RESTful service in ASP.NET Web API. The client, in fact, must specify the value for all entity properties, including those properties whose value has not been changed. Typically, to solve this problem, you use these solutions with their own problems:
- [`Delta`](https://msdn.microsoft.com/en-us/library/jj890572(v=vs.118).aspx) (part of Microsoft ASP.NET WebAPI OData): it has some problems with numbers when using JSON (see [this answer](https://stackoverflow.com/a/14734273/7772490)). You also need to install the package with all its non-trivial dependencies;
- [JSON Patch](http://jsonpatch.com/): the client must organize the data per operation and the size of the request is not optimized.

##### Demonstrative example
The client must set the `Enabled` property of the `User` entity. The latter, however, also exposes the `Name` property. The client is forced to pass both the values of the `Enabled` and `Name` properties in the request body.

*Request body*
```
{ "Enabled": true, "Name": "User1" }
```

In a real case, however, the properties of an entity are more than two, making the problem more pronounced.
```
{ "Enabled": true, "Name": "User1", "Prop1": "Value1", "Prop2": "Value2", "Prop3": "Value3", ... }
```

### The solution
The ideal solution is to allow the client to make a request with the only properties to modify.
Returning to the example shown in the *[Problem](#the-problem)* section, the request body for changing the value of the `Enabled` property will be:
```
{ "Enabled": true }
```
If the entity has more than one property, the request body will remain the same.

*SimplePatch* allows you to implement this solution in ASP.NET Web API and ASP.NET Core Web API.

## Install
Launch the following command from *Package Manager Console*:
```
Install-Package SimplePatch
```

## How to use

See [*examples* folder](https://github.com/OmarMuscatello/SimplePatch/tree/master/examples) to learn of to use this library with ASP.NET and ASP.NET Core.

##### Patching a single entity
[HttpPatch]
public IHttpActionResult PatchOne(int id, Delta person)
{
// Determines the entity to be updated according to the id parameter
var personToPatch = TestData.People.FirstOrDefault(x => x.Id == id);
if (personToPatch == null) return BadRequest("Person not found");

// Apply the changes specified to the original entity
person.Patch(personToPatch);

// Now the personToPatch variable is updated

return Ok(personToPatch);
}
##### Patching multiple entities
[HttpPatch]
public IHttpActionResult PatchMultiple(DeltaCollection people)
{
foreach (var person in people)
{
// Try to get the value of the Id property
if (person.TryGetPropertyValue(nameof(Person.Id), out var id))
{
// Determines the entity to be updated according to the specified id
var personToPatch = TestData.People.FirstOrDefault(x => x.Id == Convert.ToInt32(id));
if (personToPatch == null) return BadRequest("Person not found (Id = " + id + ")");

// Apply the specified changes to the original entity
person.Patch(personToPatch);
}
else
{
// The Id property was not specified for the person represented by the person variable
return BadRequest("Id property not found for a person");
}
}

return Ok();
}

## Integration with Entity Framework
##### Patching a single entity
```
[HttpPatch]
public async Task PatchOne(int id, Delta person)
{
// Determines the entity to be updated according to the id parameter
var personToPatch = await db.People.FindAsync(id);
if (personToPatch == null) return BadRequest("Person not found");

// Apply the specified changes to the original entity
person.Patch(personToPatch);

// Mark the entity as modified
db.Entry(personToPatch).State = EntityState.Modified;

// Now the personToPatch variable is updated

// Save the changes
await db.SaveChangesAsync();

return Ok(personToPatch);
}
```

##### Patching multiple entities
```
[HttpPatch]
public async Task PatchMultiple(DeltaCollection people)
{
foreach (var person in people)
{
// Try to get the value of the Id property
if (person.TryGetPropertyValue(nameof(PersonEF.Id), out var id))
{
// Determines the entity to be updated according to the id parameter
var personToPatch = await db.People.FindAsync(Convert.ToInt32(id));
if (personToPatch == null) return BadRequest("Person not found (Id = " + id + ")");

// Apply the specified changes to the original entity
person.Patch(personToPatch);

// Mark the entity as modified
db.Entry(personToPatch).State = EntityState.Modified;
}
else
{
// The Id property was not specified for the person represented by the person variable
return BadRequest("Id property not found for a person");
}
}

// Save the changes
await db.SaveChangesAsync();

return Ok();
}
```

## Configuration

#### Exclude properties
You can exclude one or more properties of an entity while applying the changes to the original entity to preserve the original value of the property. This might be useful for properties used to uniquely identify the entity.

**Global.asax** or **Startup.cs**
```
DeltaConfig.Init((cfg) =>
{
// Exclude the Id property of the Person entity.
cfg.ExcludeProperties(x => x.Id);
});
```

**Note:** When a property is marked as *excluded* it will still be present in the `Delta ` object, but it will be ignored when the changes are applied (`Patch` method) to the original entity.

#### Ignore letter case for property names
You can ignore letter case for property names. This is useful when you have different name convention between client code and server code.
For example, the property `name` sent by the client wouldn't be detected as part of an entity which has a property named `Name` (note the first letter is **upper case**).

**Global.asax** or **Startup.cs**
```
DeltaConfig.Init((cfg) =>
{
cfg.IgnoreLetterCase();
});
```

#### Ignore null value for specified properties
You can ignore null value for specified properties of an entity.

This is particularly useful in two cases:

- when your property is a value type (like `int` and `DateTime`) and your client still send a null value for that property. Ignoring null value will avoid exception.
- when your property is a reference type (which allows null) but you don't want that `null` overwrites your previous stored data.

**Global.asax** or **Startup.cs**
```
DeltaConfig.Init(cfg =>
{
cfg.IgnoreNullValue(x => x.Date);

// Multiple properties
// cfg.IgnoreNullValue(x => x.Date1, x => x.Date2);
});
```