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https://github.com/omiyagames/hachi-block
Hachi Block is a combo-focused Tetris-based puzzle game, created in 72 hours. Score high by dragging blocks into a grid and creating a three-in-a-row horizontal or vertical block formation. Stay alert, however; don’t let the blocks rise to the top of the screen!
https://github.com/omiyagames/hachi-block
game game-jam gamejam ludum-dare ludumdare tetris-clone unity unity2d
Last synced: about 1 month ago
JSON representation
Hachi Block is a combo-focused Tetris-based puzzle game, created in 72 hours. Score high by dragging blocks into a grid and creating a three-in-a-row horizontal or vertical block formation. Stay alert, however; don’t let the blocks rise to the top of the screen!
- Host: GitHub
- URL: https://github.com/omiyagames/hachi-block
- Owner: OmiyaGames
- License: other
- Created: 2019-09-09T23:17:36.000Z (over 5 years ago)
- Default Branch: master
- Last Pushed: 2019-09-09T23:20:22.000Z (over 5 years ago)
- Last Synced: 2024-11-22T09:07:15.022Z (about 1 month ago)
- Topics: game, game-jam, gamejam, ludum-dare, ludumdare, tetris-clone, unity, unity2d
- Language: C#
- Homepage: https://www.omiyagames.com/portfolio/hachi-block/
- Size: 79.4 MB
- Stars: 2
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.txt
- License: LICENSE.txt
Awesome Lists containing this project
README
This is a template Unity project Omiya Games uses to start their game project.
In this Unity project, the following folders has the following roles:Assets:
A folder required by Unity. Contains assets used for the game. See the README.txt in the folder for more details.ProjectSettings:
A folder required by Unity. Contains settings for Unity.Builds:
A folder where its contents are ignored by Mercurial. Typically where game builds are created in.UnimportedAssets:
A folder that Mercurial versions, but Unity doesn't detect. Typically where unfinished art assets are placed in.Library:
A folder required by Unity. It's contents are very cryptic and mysterious. I wouldn't recommend touching it.
Ignored by Mercurial.Temp:
A folder used by Unity. Unity creates it when an editor opens. I wouldn't recommend touching it.
Ignored by Mercurial.