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https://github.com/omiyagames/hachi-block

Hachi Block is a combo-focused Tetris-based puzzle game, created in 72 hours. Score high by dragging blocks into a grid and creating a three-in-a-row horizontal or vertical block formation. Stay alert, however; don’t let the blocks rise to the top of the screen!
https://github.com/omiyagames/hachi-block

game game-jam gamejam ludum-dare ludumdare tetris-clone unity unity2d

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Hachi Block is a combo-focused Tetris-based puzzle game, created in 72 hours. Score high by dragging blocks into a grid and creating a three-in-a-row horizontal or vertical block formation. Stay alert, however; don’t let the blocks rise to the top of the screen!

Awesome Lists containing this project

README

        

This is a template Unity project Omiya Games uses to start their game project.
In this Unity project, the following folders has the following roles:

Assets:
A folder required by Unity. Contains assets used for the game. See the README.txt in the folder for more details.

ProjectSettings:
A folder required by Unity. Contains settings for Unity.

Builds:
A folder where its contents are ignored by Mercurial. Typically where game builds are created in.

UnimportedAssets:
A folder that Mercurial versions, but Unity doesn't detect. Typically where unfinished art assets are placed in.

Library:
A folder required by Unity. It's contents are very cryptic and mysterious. I wouldn't recommend touching it.
Ignored by Mercurial.

Temp:
A folder used by Unity. Unity creates it when an editor opens. I wouldn't recommend touching it.
Ignored by Mercurial.