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https://github.com/omiyagames/make-it-juicy
Make it Juicy: Easy Methods to Make Your Game More Engaging is a presentation that lists various techniques Omiya Games use to make their games more fun to play. It is largely based off of the Juice it or Lose it presentation by Martin Jonasson and Petri Purho (on Youtube at http://youtu.be/Fy0aCDmgnxg).
https://github.com/omiyagames/make-it-juicy
educational educational-game game game-development tutorial unity unity2d
Last synced: about 1 month ago
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Make it Juicy: Easy Methods to Make Your Game More Engaging is a presentation that lists various techniques Omiya Games use to make their games more fun to play. It is largely based off of the Juice it or Lose it presentation by Martin Jonasson and Petri Purho (on Youtube at http://youtu.be/Fy0aCDmgnxg).
- Host: GitHub
- URL: https://github.com/omiyagames/make-it-juicy
- Owner: OmiyaGames
- License: other
- Created: 2019-09-09T22:59:46.000Z (over 5 years ago)
- Default Branch: master
- Last Pushed: 2019-09-09T23:03:36.000Z (over 5 years ago)
- Last Synced: 2024-11-10T16:45:11.434Z (3 months ago)
- Topics: educational, educational-game, game, game-development, tutorial, unity, unity2d
- Language: C#
- Homepage: https://www.omiyagames.com/portfolio/make-it-juicy/
- Size: 116 MB
- Stars: 2
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.txt
- License: LICENSE.txt
Awesome Lists containing this project
README
This is a template Unity project Omiya Games uses to start their game project.
In this Unity project, the following folders has the following roles:Assets:
A folder required by Unity. Contains assets used for the game. See the README.txt in the folder for more details.ProjectSettings:
A folder required by Unity. Contains settings for Unity.Builds:
A folder where its contents are ignored by Mercurial. Typically where game builds are created in.UnimportedAssets:
A folder that Mercurial versions, but Unity doesn't detect. Typically where unfinished art assets are placed in.Library:
A folder required by Unity. It's contents are very cryptic and mysterious. I wouldn't recommend touching it.
Ignored by Mercurial.Temp:
A folder used by Unity. Unity creates it when an editor opens. I wouldn't recommend touching it.
Ignored by Mercurial.