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https://github.com/openplannerteam/itinero-tiled-routing
A repository to focus the work on tiled-routing in Itinero.
https://github.com/openplannerteam/itinero-tiled-routing
openstreetmap routing tiles
Last synced: 5 days ago
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A repository to focus the work on tiled-routing in Itinero.
- Host: GitHub
- URL: https://github.com/openplannerteam/itinero-tiled-routing
- Owner: openplannerteam
- License: apache-2.0
- Created: 2017-08-04T09:08:20.000Z (over 7 years ago)
- Default Branch: develop
- Last Pushed: 2022-06-22T21:07:52.000Z (over 2 years ago)
- Last Synced: 2024-06-19T11:29:24.121Z (5 months ago)
- Topics: openstreetmap, routing, tiles
- Language: C#
- Homepage:
- Size: 67.7 MB
- Stars: 2
- Watchers: 4
- Forks: 2
- Open Issues: 10
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Metadata Files:
- Readme: README.md
- License: LICENSE.md
- Roadmap: docs/ROADMAP.md
Awesome Lists containing this project
README
# routing2
**this is ongoing work on the next version of Itinero, if you want routing right now, please go [here](https://github.com/itinero/routing)**
[![Build status](https://build.anyways.eu/app/rest/builds/buildType:(id:anyways_Openplannerteam_ItineroTiledRouting)/statusIcon)](https://build.anyways.eu/viewType.html?buildTypeId=anyways_Openplannerteam_ItineroTiledRouting)
A new temporary repository for v2 routing core, being tile-based.
This is part of the work done by the awesome [open planner team](https://openplanner.team/).
## Goals of this project
To consume routable tiles:
![Image of tiles for ghent](./docs/routable-tiles-ghent.png)
More detailed goals are:
- Experiment with tiled-routing.
- Build a fully functioning prototype of what Itinero 2 should be and:
- Merge this with the current routing core when finished.
- Or transplant the most valuable concepts over to the current routing core without breaking too much.
- Experiment to see if all the current features of the routing core can be implemented using Itinero 2's new concepts.
- Island detections is one, how to do this when using multiple tiles?
- Configurable profiles and changes to profiles?
- Preprocessing & updating data.## Requirements on top of what Itinero is now:
The main thing is to build a tile-based datastructure that replaces (or expands) the current routerdb concept. This should also enable distributed preprocessing of the data. It would be awesome to:
- Live load updates, meaning we can have immidate updates to the routing graph.
- We can add any data to the edges and make this configurable:
- Distance.
- Custom costs.
- We can add any data to the vertices and make this configurable:
- Turn costs.
- Intersection costs.
- Meta data.## Status
- [x] Build a basic data structures in tiled form.
- [x] Get this done for vertices.
- [x] Get this done for edges.
- [ ] Add support for turn-restrictions.
- [x] Load tiles on demand.
- [x] Experiment with routing algorithms on top of this.
- [x] Build a proper resolving algorithm and verify performance.