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https://github.com/opensciencemap/vtm
a vector-tile map library written in java - running on android, desktop and within the browser
https://github.com/opensciencemap/vtm
Last synced: 3 months ago
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a vector-tile map library written in java - running on android, desktop and within the browser
- Host: GitHub
- URL: https://github.com/opensciencemap/vtm
- Owner: opensciencemap
- License: lgpl-3.0
- Archived: true
- Created: 2013-07-24T21:12:04.000Z (over 11 years ago)
- Default Branch: master
- Last Pushed: 2021-05-17T13:20:17.000Z (over 3 years ago)
- Last Synced: 2024-08-01T12:30:00.413Z (6 months ago)
- Language: Java
- Homepage:
- Size: 54.1 MB
- Stars: 237
- Watchers: 40
- Forks: 176
- Open Issues: 107
-
Metadata Files:
- Readme: README.md
- License: COPYING
Awesome Lists containing this project
- awesome-starred - opensciencemap/vtm - a vector-tile map library written in java - running on android, desktop and within the browser (others)
README
# V™
**Development continues at https://github.com/mapsforge/vtm**
#
VTM is developed within the [OpenScienceMap](http://opensciencemap.org) project.## Features
- Java map library
- OpenGL vector-tile rendering
- Themeable vector layers
- Support for multiple tile sources:
- primary opensciencemap (.vtm)
- mapsforge files
- GeoJSON tiles
- bitmap: any quadtree-scheme tiles as texture
- Backends:
- Android
- Desktop (using libgdx/LwjGL)
- HTML5/WebGL (using libgdx/GWT)
- iOS (using libgdx/robovm)### Projects
- **vtm** contains the core library
- **vtm-android** Android backend (no libgdx required)
- **vtm-android-example** provides examples using **vtm-android**
- **vtm-gdx** common libgdx backend code
- **vtm-android-gdx** Android application
- **vtm-desktop** Desktop application
- **vtm-web** HTML5/GWT backend
- **vtm-web-app** HTML5/GWT application
- **vtm-ios** iOS applicationThe libgdx backends for GWT and iOS are very experimental.
## Getting started
`git clone --recursive https://github.com/opensciencemap/vtm`
Install Android SDK and build-tools 20.0. From extras add
'Android Support Library/Repository' and 'Google Repository'.
The commands below should set things up correctly when Android
SDK is already installed.
```
export ANDROID_HOME=/path/to/your/android-sdk
./android-stuff.sh
```### Eclipse
`./gradlew eclipse`
Import all 'vtm' sub-projects into Eclipse.### Android-Studio
Just import build.gradle### Gradle
You can run gradle tasks directly (see also `./gradlew -q tasks`):
`./gradlew clean install`
to build the libraries and add them to the local maven repository.
`./gradlew :vtm-android-example:run`
to run the android example
`./gradlew :vtm-desktop:run`
to run the desktop demo (only Linux64 and Win64 native libs are provided atm)
`./gradlew :vtm-web-app:jettyDraftWar`
to run the webgl demo## WebGL Demo
[OpenScienceMap](http://opensciencemap.org/s3db/#scale=17,rot=61,tilt=51,lat=53.075,lon=8.807) view of Bremen.
- hold right mouse button to change view direction## Credits
This library contains code from several projects:
- **mapsforge**: based on 0.2.4 (http://mapsforge.org)
- **osmdroid**: some overlay classes (http://code.google.com/p/osmdroid/)
- **libgdx**: AsyncTask, MathUtils and Interpolation classes (https://github.com/libgdx)
- **Android**: some Matrix code, TimSort (http://source.android.com)
- **tessellate**: (https://github.com/cscheid/tessellate)