https://github.com/openvicproject/openvic-simulation
https://github.com/openvicproject/openvic-simulation
game game-development gamedev openvic victoria-2 victoria2
Last synced: 16 days ago
JSON representation
- Host: GitHub
- URL: https://github.com/openvicproject/openvic-simulation
- Owner: OpenVicProject
- License: gpl-3.0
- Created: 2023-05-01T00:35:23.000Z (about 2 years ago)
- Default Branch: master
- Last Pushed: 2025-06-07T03:19:37.000Z (21 days ago)
- Last Synced: 2025-06-07T04:21:39.560Z (21 days ago)
- Topics: game, game-development, gamedev, openvic, victoria-2, victoria2
- Language: C++
- Homepage:
- Size: 2.49 MB
- Stars: 6
- Watchers: 3
- Forks: 8
- Open Issues: 14
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Metadata Files:
- Readme: README.md
- License: LICENSE.md
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README
[](https://github.com/OpenVicProject/OpenVic-Simulation/actions/workflows/builds.yml)
# OpenVic-Simulation
Repo of the OpenVic-Simulation Library for [OpenVic](https://github.com/OpenVicProject/OpenVic)## Quickstart Guide
For detailed instructions, view the OpenVic Contributor Quickstart Guide [here](https://github.com/OpenVicProject/OpenVic/blob/master/docs/contribution-quickstart-guide.md)## Required
* [scons](https://scons.org/)## Build Instructions
1. Install [scons](https://scons.org/) for your system.
2. Run the command `git submodule update --init --recursive` to retrieve all related submodules.
3. Run `scons` in the project root, you should see a openvic-simulation.headless file in `bin`.## Link Instructions
1. Call `ovsim_env = SConscript("openvic-simulation/SConstruct")`
2. Use the values stored in the `ovsim_env.openvic_simulation` to link and compile against:| Variable Name | Description | Correlated ENV variable |
| --- | --- | --- |
| `LIBPATH` | Library path list | `env["LIBPATH"]` |
| `LIBS` | Library files names in the library paths | `env["LIBS"]` |
| `INCPATH` | Library include files | `env["CPPPATH"]` |