https://github.com/orikome/orikomeutils
Utility scripts for Unity to streamline development.
https://github.com/orikome/orikomeutils
helper unity unity3d utilities
Last synced: 6 months ago
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Utility scripts for Unity to streamline development.
- Host: GitHub
- URL: https://github.com/orikome/orikomeutils
- Owner: orikome
- License: mit
- Created: 2024-07-29T05:51:54.000Z (almost 2 years ago)
- Default Branch: main
- Last Pushed: 2024-07-29T09:23:15.000Z (almost 2 years ago)
- Last Synced: 2025-02-09T20:38:08.298Z (over 1 year ago)
- Topics: helper, unity, unity3d, utilities
- Language: C#
- Homepage:
- Size: 8.79 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# 🛠️ OrikomeUtils
A collection of utility scripts for Unity to help streamline common development tasks such as UI transitions, layer management and common spatial operations.
## ✨ Features
- 🔄 **TransitionUtils** - Smooth UI, transform, and light transitions
- 🎭 **LayerMaskUtils** - Simple layer management helpers
- 📐 **GeneralUtils** - Common spatial calculations and positioning utilities
## 📦 Installation
1. Open your Unity project.
2. Navigate to `Window > Package Manager`.
3. Click the `+` button and select `Add package from git URL...`.
4. Enter the GitHub URL: `https://github.com/orikome/OrikomeUtils.git`.
## 🚀 Usage Example
```csharp
using OrikomeUtils;
// Fade out UI elements
StartCoroutine(TransitionUtils.FadeTransition(
myTransform, // Target transform with UI elements
2.0f, // Duration in seconds
1.0f, // Start alpha (fully visible)
0.0f // End alpha (fully transparent)
));
```