https://github.com/oseiskar/puzzles
Algorithmic solutions to originally physical puzzles
https://github.com/oseiskar/puzzles
Last synced: about 1 month ago
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Algorithmic solutions to originally physical puzzles
- Host: GitHub
- URL: https://github.com/oseiskar/puzzles
- Owner: oseiskar
- License: other
- Created: 2015-12-28T13:06:50.000Z (over 9 years ago)
- Default Branch: master
- Last Pushed: 2019-12-30T14:26:56.000Z (over 5 years ago)
- Last Synced: 2025-02-07T15:16:28.834Z (3 months ago)
- Language: Python
- Homepage: http://oseiskar.github.io/puzzles/
- Size: 3.02 MB
- Stars: 0
- Watchers: 3
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# Algorithmic solutions to physical puzzles
Archive of ad hoc algorithmic solutions to physical puzzle games.
Mostly throwaway-quality code, some of which only runs with Python 2.## [2019](2019-behappi)
**Python 3 & C++**. Extract piece shapes and layout from photo using computer vision. Find all solutions using brute force depth-first search (DFS) in C++.

## [2016](http://oseiskar.github.io/puzzles)
**JavaScript**. Solve puzzle using A* with Fibonacci heap, HTML visualization.

## [2010](2010-blocks/bw-palikat.py)
**Python 2**. Solve the puzzle using brute force DFS.
OpenGL visualization with Pygame.
## [2009](2009-wooden-die/puukuutio.py)
**Python 2**. Solve the puzzle using brute force DFS.
OpenGL visualization with Pygame.