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https://github.com/ouaz/ftl-diversitymod

Graphical mods for Faster Than Light
https://github.com/ouaz/ftl-diversitymod

enhancement ftl game graphical mods strategy

Last synced: 5 months ago
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Graphical mods for Faster Than Light

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# Set of graphicals mods for Faster Than Light

- **diversityMod 0.5** : [Download](https://github.com/Ouaz/FTL-diversityMod/raw/master/diversityMod_0.5.ftl) / [Details](https://github.com/Ouaz/FTL-diversityMod#diversitymod-05) / [Changelog](https://github.com/Ouaz/FTL-diversityMod/blob/master/CHANGELOG.md#diversitymod-05) / [Forum](http://www.subsetgames.com/forum/viewtopic.php?f=11&t=29975)
- **HighRes Backgrounds & Planets V2.0** : [Download](https://github.com/Ouaz/FTL-diversityMod/raw/master/other/HighRes_Backgrounds_and_Planets_2.0.ftl) / [Details](https://github.com/Ouaz/FTL-diversityMod#highres-backgrounds--planets-v20) / [Changelog](https://github.com/Ouaz/FTL-diversityMod/blob/master/CHANGELOG.md#highres-backgrounds--planets-v20) / [Forum](https://www.subsetgames.com/forum/viewtopic.php?f=11&t=30003)
- **Shiny Combat UI 2.0** : [Download](https://github.com/Ouaz/FTL-diversityMod/raw/master/other/Shiny_Combat_UI_2.0.ftl) / [Details](https://github.com/Ouaz/FTL-diversityMod#shiny-combat-ui-20) / [Changelog](https://github.com/Ouaz/FTL-diversityMod/blob/master/CHANGELOG.md#shiny-combat-ui-20) / [Forum](https://subsetgames.com/forum/viewtopic.php?f=11&t=25839&start=110#p129783)

To install a mod, use [Slipstream Mod Manager](http://www.subsetgames.com/forum/viewtopic.php?f=12&t=17102).
Version 1.9.1 is mandatory to install mods on FTL 1.6.1+.

## diversityMod 0.5

Graphical mod replacing redundant weapon icons and projectiles by new ones, which makes easier the visual differentiation between weapons and their respective damage powers in game.

![FTL diversityMod](https://raw.githubusercontent.com/Ouaz/FTL-diversityMod/master/FTL-diversityMod.png)

Based on [FTL diversity Mod 0.3](http://www.subsetgames.com/forum/viewtopic.php?f=11&t=3363) by liakad (then improved successively by [alextfish](http://www.subsetgames.com/forum/viewtopic.php?f=11&t=3363&start=20#p21807) and [Istarune](http://www.subsetgames.com/forum/viewtopic.php?f=11&t=3363&start=30#p23888)), this new mod version updates all outdated, missing, or modified weapons stats/values to vanilla state, and removes non-vanilla weapons code existing in v0.3.

The mod is now fully compatible with AE and is **graphical** only (it does NOT change any game values). Not compatible with any other weapon-mod.
Fully compatible with FTL 1.6.1+ to support any language. Not compatible anymore with FTL 1.5.x.

Credits
Thanks to:

- liakad who created the original content of diversityMod.
- alextfish and Istarune who created an almost clean version (graphical mod only)
- herbert who listed partially the remaining errors and vanilla values still modified by the previous mod version.

## HighRes Backgrounds & Planets V2.0

This graphical mod replaces the planets and backgrounds with higher quality versions, trying to stay as close as possible to the original subjects.
It also adds a couple of new visuals and modify some others (mix between Splette's High-res Backround Graphics 1.0 and Sanmonku's Better Planets and Backgrounds Mod). Fully compatible with FTL 1.6.1+.

![HighRes Backgrounds & Planets](https://raw.githubusercontent.com/Ouaz/FTL-diversityMod/master/other/samples/highres_screen0.jpg)

Screenshots


Credits
Thanks to:

- Splette, for his High-Res Background Graphics Mod
- Sanmonku, for his Better Planets and Backgrounds Mod
- Sanmonku again, for his awesome space art backgrounds (visit his DevianArt: sanmonku.deviantart.com)
- Scooterbaga for his Pulsar, Gas Planet Rings, and Techmoon replacers
- Russian Rockman's for his buttons from Shiny! UI Overhaul Mod, used in the new title screen
- Unnamed, for his Hell Planet artwork (open-source art at http://opengameart.org/content/16-planet-sprites)
- Nasa, for three nebula backgrounds (from Hubble and Xandra)

## Shiny Combat UI 2.0

Based on Russian Rockman's [Shiny! UI Overhaul and Graphics Mod v1.0](http://www.subsetgames.com/forum/viewtopic.php?t=25839), this mod redesigns the combat box (bigger viewport) and adds some transparency to it: the background image is now visible, for a nice visual effect.
Fully compatible with FTL 1.6.1+ to support any language.

![Shiny Combat UI 2.0](https://raw.githubusercontent.com/Ouaz/FTL-diversityMod/master/other/samples/shiny_combat1.jpg)
![Shiny Combat UI 2.0](https://raw.githubusercontent.com/Ouaz/FTL-diversityMod/master/other/samples/shiny_combat2.jpg)

Credits
Thanks to:

- Russian Rockman for the transparent and redesigned hex grid asset.

# Other FTL Mods

Check [other FTL graphical mods](https://github.com/Ouaz/FTL-diversityMod/blob/master/other/OTHER.md) created by the community:

- Detailed Ship Greebles Graphics 1.1
- Extra Names Mod 1.2