https://github.com/over-run/overrungl-book
OverrunGL tutorial
https://github.com/over-run/overrungl-book
overrungl
Last synced: 2 months ago
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OverrunGL tutorial
- Host: GitHub
- URL: https://github.com/over-run/overrungl-book
- Owner: Over-Run
- License: cc0-1.0
- Created: 2022-09-11T13:20:12.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2022-10-22T13:00:05.000Z (over 2 years ago)
- Last Synced: 2025-02-09T14:22:15.227Z (4 months ago)
- Topics: overrungl
- Homepage: https://Over-Run.github.io/overrungl-book/
- Size: 2.62 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# OverrunGL Book
This book introduced writing 3D game with OverrunGL.
It is currently working in progress.
| Progress |
|:---------------------------------------:|
| 4.7% |## Chapters
1. [Preparing](docs/1-preparing.md)
2. [The Game Loop](docs/2-game-loop.md)
3. Rendering
4. Advanced Rendering
5. Textures
6. Transformations
7. Loading Models
8. Lighting
9. Advanced Lighting
10. HUD
11. Cube-map Textures
12. Heightmaps
13. Collisions
14. Object Picking
15. Fog
16. Normal Mapping
17. Shadows
18. Particles
19. Instance Rendering
20. Sounds
21. Addition - FAQS