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https://github.com/p3nGu1nZz/unity-input-system
A universal character control system made with Unity's new input system, cinemachine, rigidbody physics, ragdoll, finite state machine and even wall running gyros 0 my!
https://github.com/p3nGu1nZz/unity-input-system
asset eventbased game gamedev package physics rigid-body-dynamics simulation unity
Last synced: 3 months ago
JSON representation
A universal character control system made with Unity's new input system, cinemachine, rigidbody physics, ragdoll, finite state machine and even wall running gyros 0 my!
- Host: GitHub
- URL: https://github.com/p3nGu1nZz/unity-input-system
- Owner: p3nGu1nZz
- License: mit
- Created: 2020-10-19T20:03:44.000Z (over 4 years ago)
- Default Branch: release
- Last Pushed: 2021-03-07T09:47:40.000Z (almost 4 years ago)
- Last Synced: 2024-11-03T12:32:09.981Z (3 months ago)
- Topics: asset, eventbased, game, gamedev, package, physics, rigid-body-dynamics, simulation, unity
- Language: C#
- Homepage:
- Size: 28.3 MB
- Stars: 6
- Watchers: 3
- Forks: 2
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE