https://github.com/paddy-exe/godot-legendofzelda-windwakerwater
Godot Project with Zelda-like Toon-Water
https://github.com/paddy-exe/godot-legendofzelda-windwakerwater
Last synced: 4 months ago
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Godot Project with Zelda-like Toon-Water
- Host: GitHub
- URL: https://github.com/paddy-exe/godot-legendofzelda-windwakerwater
- Owner: paddy-exe
- Created: 2021-03-25T10:42:46.000Z (about 4 years ago)
- Default Branch: main
- Last Pushed: 2021-03-25T11:42:58.000Z (about 4 years ago)
- Last Synced: 2025-01-14T22:51:34.201Z (5 months ago)
- Size: 87.2 MB
- Stars: 5
- Watchers: 2
- Forks: 3
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Godot-LegendOfZelda-WindwakerWater

* Windwaker-styled Water Shader includes:
* Distortion
* UV Scaling
* Noise for both Upper and Shadow texture
* Shadow texture offset
* To-DO:
* Waves by Vertex transformation (open for suggestions)
This shader was ported from this video [here](https://www.youtube.com/watch?v=qkFkNT_JSlA) and the textures were used from there as well