https://github.com/pandier/smaller-is-hungrier
Have you never wanted to make players smaller when they are hungrier?
https://github.com/pandier/smaller-is-hungrier
minecraft spongepowered
Last synced: about 1 year ago
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Have you never wanted to make players smaller when they are hungrier?
- Host: GitHub
- URL: https://github.com/pandier/smaller-is-hungrier
- Owner: pandier
- License: mit
- Created: 2024-07-21T19:30:15.000Z (almost 2 years ago)
- Default Branch: main
- Last Pushed: 2024-07-21T22:36:59.000Z (almost 2 years ago)
- Last Synced: 2025-06-17T06:04:31.637Z (about 1 year ago)
- Topics: minecraft, spongepowered
- Language: Kotlin
- Homepage:
- Size: 61.5 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README

# smaller-is-hungrier
**Smaller is Hungrier** is a [Sponge](https://spongepowered.org) plugin that makes player smaller when they are hungrier.
You can also make them smaller when they lose health ;)
Why? Because why not.
This is definitely an original idea that didn't come from [OwengeJuiceTV](https://twitch.tv/owengejuicetv)
## 📥 Installation
1. Download the `smaller-is-hungrier-x.x.x-all.jar` (`x.x.x` is the version, make sure the name ends with `-all`) from the [latest release](https://github.com/pandier/smaller-is-hungrier/releases/latest)
2. Put the file into `mods` directory under your Sponge server
3. Run the server
## ⚙️ Configuration
```hocon
# Defines the range in which the resulted scale will be.
#
# The high property defines the scale when the player has 20 hunger/health
# and the low property defines the scale when the player reaches 0 hunger/health.
#
# You can also set the low value higher than the high value to make the player bigger when hungrier!
range {
high=1.0
low=0.45
}
# Defines the source which will be used to calculate the scale.
#
# Possible values:
# - food = uses the players food level with high at 20
# - health = uses the players health with high at 20 (players will grow on excess health)
source=food
```