https://github.com/papishushi/tilegenx
Procedural tile generation for 2D games based on Unity Tilemaps.
https://github.com/papishushi/tilegenx
noise-algorithms procedural-generation sorting-algorithms tilemaps unity unity2d
Last synced: 2 months ago
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Procedural tile generation for 2D games based on Unity Tilemaps.
- Host: GitHub
- URL: https://github.com/papishushi/tilegenx
- Owner: Papishushi
- License: mit
- Created: 2020-11-04T21:37:32.000Z (over 5 years ago)
- Default Branch: main
- Last Pushed: 2020-12-18T19:36:41.000Z (over 5 years ago)
- Last Synced: 2025-07-03T08:50:10.315Z (12 months ago)
- Topics: noise-algorithms, procedural-generation, sorting-algorithms, tilemaps, unity, unity2d
- Language: C#
- Homepage:
- Size: 83.5 MB
- Stars: 3
- Watchers: 3
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Funding: .github/FUNDING.yml
- License: LICENSE