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https://github.com/passivestar/godot-minimal-theme
Godot Minimal Editor Theme
https://github.com/passivestar/godot-minimal-theme
game-engine gamedev godot godot-engine
Last synced: 29 days ago
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Godot Minimal Editor Theme
- Host: GitHub
- URL: https://github.com/passivestar/godot-minimal-theme
- Owner: passivestar
- License: mit
- Created: 2024-01-25T09:25:28.000Z (10 months ago)
- Default Branch: main
- Last Pushed: 2024-07-16T10:56:45.000Z (4 months ago)
- Last Synced: 2024-09-30T18:23:10.970Z (about 1 month ago)
- Topics: game-engine, gamedev, godot, godot-engine
- Homepage:
- Size: 118 KB
- Stars: 1,673
- Watchers: 18
- Forks: 28
- Open Issues: 8
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Minimal Godot Theme
![theme_01](https://github.com/passivestar/godot-minimal-theme/assets/60579014/84f7672b-2313-47f4-b4c5-0db7020756d7)
## Installation
- Go to [Releases](https://github.com/passivestar/godot-minimal-theme/releases) and download the `.tres` file for your version. Use the high ppi file for high pixel density displays (i.e if you're using a laptop with a high-resolution display and in-engine display scale over 100%)
- In Godot open `Editor Settings -> Interface -> Theme`, and choose the downloaded theme in the `Custom Theme` field.
- A message will pop up saying: "The editor must be restarted for the changes to take effect." with a "Save & Restart" button. If desired, the Base Color, Accent Color, etc. in [Recommended settings](https://github.com/passivestar/godot-minimal-theme?tab=readme-ov-file#recommended-settings) can be adjusted before doing so. When ready, click "Save & Restart".## Versions
- For Godot 4.2.x use this version: [1.2.1](https://github.com/passivestar/godot-minimal-theme/releases/tag/1.2.1)
- For Godot 4.3.x and newer use this version: [1.6.0](https://github.com/passivestar/godot-minimal-theme/releases/tag/1.6.0)## Recommended settings
To match the look of the theme in the screenshot use the following settings:
`Editor Settings -> Interface -> Theme`:
- Base Color: `#252525`
- Accent Color: `#569eff`
- Contrast: `0.2`
- Icon Saturation: `2``Editor Settings -> Interface -> Editor`:
- Main Font: [Inter](https://rsms.me/inter/)
## Compatibility
If you're using a different base color rather than the recommended one (non-monochrome), input fields may look wrong. I did my best to support all editor settings, however, as of today, some things in Godot just can't be themed. There's no way to style `LineEdit`s with support for different base colors
## Overview
**Gamefromscratch** made a video showing the evolution of Godot UI over the years and explaining how to use this theme
You can watch it on YouTube by clicking this: