https://github.com/patreeceeo/bitecs-deno
Port of @NateTheGreatt's ECS with minimal modifications to work in Deno
https://github.com/patreeceeo/bitecs-deno
deno ecs esmodule game-development javascript library performance simulation
Last synced: 11 months ago
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Port of @NateTheGreatt's ECS with minimal modifications to work in Deno
- Host: GitHub
- URL: https://github.com/patreeceeo/bitecs-deno
- Owner: patreeceeo
- Created: 2023-03-17T16:37:16.000Z (about 3 years ago)
- Default Branch: main
- Last Pushed: 2023-03-17T17:26:30.000Z (about 3 years ago)
- Last Synced: 2025-05-10T01:45:16.455Z (11 months ago)
- Topics: deno, ecs, esmodule, game-development, javascript, library, performance, simulation
- Language: JavaScript
- Homepage:
- Size: 34.2 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# bitecs-deno
Port of @NateTheGreatt's ECS with minimal modifications to work in [Deno](https://deno.land).
# Usage
Import from https://deno.land/x/bitecs/index.mjs, or add that URL to an `importmap`, and start using `bitecs` just like you would if using Node/NPM.
Then check out [the original `bitecs` repo](https://github.com/NateTheGreatt/bitECS) for more info.
# Versions
The above will default to the latest version. To use a specific version, add @ after "bitecs."
Since there hasn't been an official release of `bitecs` in a while, I've resorted to using the date of commits to `bitecs` as the version string.