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https://github.com/paulusparssinen/hphotorenderer
https://github.com/paulusparssinen/hphotorenderer
Last synced: 3 months ago
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- Host: GitHub
- URL: https://github.com/paulusparssinen/hphotorenderer
- Owner: PaulusParssinen
- License: mit
- Created: 2022-05-28T01:30:04.000Z (over 2 years ago)
- Default Branch: master
- Last Pushed: 2024-05-07T00:45:41.000Z (8 months ago)
- Last Synced: 2024-05-07T01:29:45.544Z (8 months ago)
- Language: C#
- Size: 10.7 KB
- Stars: 3
- Watchers: 1
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# HPhotoRenderer
A tiny CLI app to convert old Habbo Hotel MUS camera payloads to images written in .NET.## Background
In late 2019, [@Quackster](https://github.com/Quackster) asked me to reverse-engineer a Shockwave Multiuser Server (MUS in short) camera payload sent by the Habbo Hotel shockwave client so I wrote an example how to do it in C#, which they then [ported to Java](https://github.com/Quackster/PhotoRenderer).
This is a updated version of the original version I wrote.## Building
**Prerequisities:** .NET 8 SDK
```sh
git clone https://github.com/PaulusParssinen/HPhotoRenderer.git
cd ./HPhotoRenderer/HPhotoRenderer
dotnet build
dotnet run [PATH_TO_MUS_BINARY]
```## Todo
* Properly blend the grayscale version like the game client does
* Make it a tiny library instead