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https://github.com/penspanic/penspanic


https://github.com/penspanic/penspanic

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README

          

# ๐Ÿ‘‹ Hi, I'm Geun-Hee Park

**Software Engineer @ Unity**, passionate about game development, engine development, performance optimization, and exploring diverse tech domains.

[![LinkedIn](https://img.shields.io/badge/LinkedIn-0077B5?style=flat&logo=linkedin&logoColor=white)](https://www.linkedin.com/in/geunhee-park/)
[![Blog](https://img.shields.io/badge/Blog-FF5722?style=flat&logo=blogger&logoColor=white)](http://penspanic.github.io)

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## ๐Ÿ’ผ Experience

### Senior Software Engineer @ Unity
*Sep 2022 โ€” Present ยท Seoul (Hybrid)*

- **Unity Engine Development**
- Contributed to core engine across multiple domains: **Graphics**, **DOTS**, and various official Unity packages
- Cross-team collaboration on engine-level features and bug fixes
- **Unity Open World Tech Demo Development**
- Open-world technology R&D & package development
- World Streaming, tooling & workflow
- Applied new Unity tech: **DOTS**, **Netcode for Entities**
- Framework design, CI/CD
- **Professional Services**
- Game-project optimization & consulting for partners
- Custom engine feature development tailored to partner needs

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### Senior Programmer @ NEXON KOREA
*Jan 2021 โ€” Sep 2022 ยท Pangyo*

- **MapleStory Worlds**
- Lua script-engine integration & customization
- Script editor / intellisense development
- API development lead

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### Programmer @ Allm
*Aug 2016 โ€” Dec 2020*

- **Legends of Lunia** โ€” Program Lead
- Designed & built client & server architecture
- Implemented 4 dedicated servers: Match, Lobby, Social, Battle
- **CAPSULEMON: FIGHT!**
- Client & server feature development
- Game launch & live-service operations
- **Kritika Online**
- Client & server feature development
- Live-service operations

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## ๐ŸŽฏ Interests

- ๐ŸŽฎ **Game Engine Development** โ€” Building scalable, high-performance game systems
- ๐ŸŒ **Open World Technology** โ€” World streaming, LOD systems, and large-scale rendering
- ๐ŸŒ **Multiplayer Systems** โ€” Dedicated servers, netcode, and real-time synchronization
- ๐ŸŽต **Audio & Music Tech** โ€” MIDI, audio processing, and interactive music systems
- โšก **Performance Optimization** โ€” Profiling, memory management, and frame-time analysis
- ๐Ÿค– **Computer Vision** โ€” Object tracking, pose estimation, and real-time video analysis
- ๐Ÿ“Š **Data-Oriented Design** โ€” ECS patterns and cache-friendly architectures

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## ๐Ÿ“ซ Contact

- ๐Ÿ“ Seoul, South Korea
- โœ‰๏ธ [penspanic@gmail.com](mailto:penspanic@gmail.com)
- ๐Ÿ’ผ [LinkedIn](https://www.linkedin.com/in/geunhee-park/)
- ๐ŸŒ [Blog](http://penspanic.github.io)