https://github.com/pereviader/manualdi.unity3d
Lightweight C# dependency injection framework without reflection. Works seamlessly in both Unity3d and plain C# projects.
https://github.com/pereviader/manualdi.unity3d
csharp dependency-injection unity unity3d
Last synced: about 1 year ago
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Lightweight C# dependency injection framework without reflection. Works seamlessly in both Unity3d and plain C# projects.
- Host: GitHub
- URL: https://github.com/pereviader/manualdi.unity3d
- Owner: PereViader
- License: mit
- Created: 2021-07-19T07:40:28.000Z (almost 5 years ago)
- Default Branch: main
- Last Pushed: 2025-04-07T18:34:05.000Z (about 1 year ago)
- Last Synced: 2025-04-12T14:15:55.284Z (about 1 year ago)
- Topics: csharp, dependency-injection, unity, unity3d
- Language: C#
- Homepage: https://github.com/PereViader/ManualDi
- Size: 313 KB
- Stars: 5
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE.md
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README
[](https://github.com/PereViader/ManualDi/releases/latest) [](https://github.com/PereViader/ManualDi.Unity3d)
Welcome to ManualDi. A manual dependency injection library for both Unity3d and plain C# solutions.
This repository is intended solely as a Unity3D Git target for the [Unity Package Manager](https://docs.unity3d.com/Manual/upm-ui-giturl.html)
The contents of this repository are automatically updated with each new release from the main repository.
For comprehensive project details, please refer to the main repository
https://github.com/PereViader/ManualDi
Compatible with Unity 2022.3.29 or later