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https://github.com/pereviader/manualdi.unity3d

Lightweight C# dependency injection framework without reflection. Works seamlessly in both Unity3d and plain C# projects.
https://github.com/pereviader/manualdi.unity3d

csharp dependency-injection unity unity3d

Last synced: about 1 year ago
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Lightweight C# dependency injection framework without reflection. Works seamlessly in both Unity3d and plain C# projects.

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[![Release](https://img.shields.io/github/release/PereViader/ManualDi.svg)](https://github.com/PereViader/ManualDi/releases/latest) [![Unity version 2022.3.29](https://img.shields.io/badge/Unity-2022.3.29-57b9d3.svg?style=flat&logo=unity)](https://github.com/PereViader/ManualDi.Unity3d)

Welcome to ManualDi. A manual dependency injection library for both Unity3d and plain C# solutions.

This repository is intended solely as a Unity3D Git target for the [Unity Package Manager](https://docs.unity3d.com/Manual/upm-ui-giturl.html)

The contents of this repository are automatically updated with each new release from the main repository.

For comprehensive project details, please refer to the main repository

https://github.com/PereViader/ManualDi

Compatible with Unity 2022.3.29 or later