https://github.com/perliedman/terrain
Experimental procedural terrain
https://github.com/perliedman/terrain
Last synced: over 1 year ago
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Experimental procedural terrain
- Host: GitHub
- URL: https://github.com/perliedman/terrain
- Owner: perliedman
- Created: 2018-02-11T16:03:19.000Z (over 8 years ago)
- Default Branch: master
- Last Pushed: 2018-02-18T13:08:56.000Z (over 8 years ago)
- Last Synced: 2025-01-30T13:15:29.950Z (over 1 year ago)
- Language: JavaScript
- Size: 29.3 KB
- Stars: 0
- Watchers: 3
- Forks: 0
- Open Issues: 1
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# Terrain
This is some experiements and playing with generating procedural terrain. Mostly just re-implementing the work already described here:
* Amit Patel's [Polygonal Map Generation](http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/)
* Martin O'Leary's [Generating Fantasy Maps](https://mewo2.com/notes/terrain/)
* Max Ganiev's [Fantasy Maps for Fun and Glory](https://azgaar.wordpress.com/)
The blogs above contain a totally amazing amount of information, great work.