https://github.com/peturdarri/climbeyeditor
A desktop level editor for the VR game Climbey.
https://github.com/peturdarri/climbeyeditor
Last synced: 6 months ago
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A desktop level editor for the VR game Climbey.
- Host: GitHub
- URL: https://github.com/peturdarri/climbeyeditor
- Owner: PeturDarri
- License: mit
- Created: 2017-01-20T23:23:51.000Z (over 8 years ago)
- Default Branch: master
- Last Pushed: 2018-03-17T20:11:57.000Z (over 7 years ago)
- Last Synced: 2025-02-13T22:51:41.201Z (8 months ago)
- Language: C#
- Homepage:
- Size: 2.65 MB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# ClimbeyEditor
A desktop level editor for Climbey.
### Controls:
Camera controls work the same way as in the Unity editor.
* Hold left alt and click and drag to orbit the camera.
* Hold left alt and left control and click and drag to pan (Or hold scroll wheel down).
* Press Z to toggle free roam camera. WASD to fly. Hold left control to slow down, left shift to speed up.* Click to select. Drag over to multi-select or hold left control to add to selection.
* The transform tool is changed with Q, W, and R.
* Q = Bounds (The best mode)
* W = Position
* R = Rotation* When manipulating a block you can hold left control to disable the grid snapping.
* In bounds, holding left shift will enable symmetrical scaling, left alt to keep ratio.* You can press ctrl+d to duplicate your selection.
* Pressing X will change your transform space between world and local.* Press + or - on the keypad to raise or lower grid snapping.
* Press F to focus on selection.
* ctrl+A is select all.
* ctrl+Z is Undo and ctrl+Y is Redo.