https://github.com/pferreirafabricio/unity-custom-editor
🗜️ Testing some features of Unity for building custom GUIs
https://github.com/pferreirafabricio/unity-custom-editor
csharp unity unity-gui unity-tools unity3d
Last synced: about 1 month ago
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🗜️ Testing some features of Unity for building custom GUIs
- Host: GitHub
- URL: https://github.com/pferreirafabricio/unity-custom-editor
- Owner: pferreirafabricio
- License: mit
- Created: 2021-09-11T18:29:18.000Z (almost 5 years ago)
- Default Branch: main
- Last Pushed: 2021-09-15T00:25:12.000Z (almost 5 years ago)
- Last Synced: 2025-10-11T11:42:12.942Z (8 months ago)
- Topics: csharp, unity, unity-gui, unity-tools, unity3d
- Language: C#
- Homepage:
- Size: 43 KB
- Stars: 2
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README

Custom Editor GUIs 🪛
## :eyes: Overview
## :open_book: About
Simple project to play a bit with custom editors in Unity.
## :bricks: This project was built with:
- [Unity](https://unity.com/)
- [C#](https://docs.microsoft.com/en-us/dotnet/csharp/)
## :running_man: Installing and Running
1. Clone this repository `git clone https://github.com/pferreirafabricio/unity-custom-editor.git`;
2. Open `unity-custom-editor` folder with Unity and be happy 😄
## :recycle: Contribute
1. Fork this repository;
2. Create a branch with your feature: ```git checkout -b my-feature```
3. Commit your changes: ```git commit -m 'feat: My new feature'```
4. Push your branch: ```git push origin my-feature```
## :page_with_curl: License
This project is under the MIT license. Take a look at the [LICENSE](LICENSE.md) file for more details.