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https://github.com/phase/sbhs

Sonic Battle Hack Suite - GUI program for reverse engineering & patching Sonic Battle for the GBA.
https://github.com/phase/sbhs

gba reverse-engineering rom-hacking sonic

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Sonic Battle Hack Suite - GUI program for reverse engineering & patching Sonic Battle for the GBA.

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README

        

[![Sonic Battle Hacking](src/main/resources/sbhs_logo.png "Sonic Battle Hacking")](https://jadon.io/sbhs/)

[![Github All Releases](https://img.shields.io/github/downloads/phase/sbhs/total.svg)](https://github.com/phase/sbhs/releases)
[![Build Status](https://travis-ci.org/phase/sbhs.svg?branch=master)](https://travis-ci.org/phase/sbhs)
[![codebeat badge](https://codebeat.co/badges/f737c03c-4aa3-40c4-bbfa-8f83a154e28f)](https://codebeat.co/projects/github-com-phase-sbhs-master)
[![Discord](https://img.shields.io/discord/272603653389549578.svg)](https://discord.gg/n33ejpq)

This is a repository for hacking Sonic Battle,
a game for the GameBoy Advanced released in 2004.

Check out the [website](https://jadon.io/sbhs/) for the latest downloads!

You can join our [Discord](https://discord.gg/JPE3FBM)
for information on updates.

## Documentation
All docs on Sonic Battle reverse engineering are in [**`DOCUMENTATION.md`**](DOCUMENTATION.md).

## Hack Suite
This hack suite is written in Kotlin (because GUIs and portability).
It has tools to edit Palettes, Dialogue, Sprites, and more. Do note
that it is a WIP, and not all the features are implemented yet.

## Contributing
If you find any new research on SB, make an issue and we can discuss
expanding upon it or including it into the Hack Suite. Stand-alone
tools can also be placed in this repo, just submit a PR and make
sure your code is documented and pretty.