https://github.com/phasereditor2d/rayo
Lightweight editor to develop HTML5 2D games with the Phaser framework.
https://github.com/phasereditor2d/rayo
Last synced: 12 months ago
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Lightweight editor to develop HTML5 2D games with the Phaser framework.
- Host: GitHub
- URL: https://github.com/phasereditor2d/rayo
- Owner: PhaserEditor2D
- License: mit
- Created: 2016-01-21T22:18:30.000Z (over 10 years ago)
- Default Branch: master
- Last Pushed: 2016-01-22T12:28:51.000Z (over 10 years ago)
- Last Synced: 2025-02-06T06:16:59.286Z (over 1 year ago)
- Language: Java
- Homepage: http://phasereditor.boniatillo.com/blog/rayo
- Size: 2.99 MB
- Stars: 0
- Watchers: 3
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# lodash._basefor v3.0.2
The [modern build](https://github.com/lodash/lodash/wiki/Build-Differences) of [lodash’s](https://lodash.com/) internal `baseFor` exported as a [Node.js](http://nodejs.org/)/[io.js](https://iojs.org/) module.
## Installation
Using npm:
```bash
$ {sudo -H} npm i -g npm
$ npm i --save lodash._basefor
```
In Node.js/io.js:
```js
var baseFor = require('lodash._basefor');
```
See the [package source](https://github.com/lodash/lodash/blob/3.0.2-npm-packages/lodash._basefor) for more details.