https://github.com/phasereditor2d/spine-phaser-iife-types
TypeScript type definitions for the spine-phaser runtime (iief build).
https://github.com/phasereditor2d/spine-phaser-iife-types
Last synced: about 1 year ago
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TypeScript type definitions for the spine-phaser runtime (iief build).
- Host: GitHub
- URL: https://github.com/phasereditor2d/spine-phaser-iife-types
- Owner: PhaserEditor2D
- Created: 2023-08-07T17:57:17.000Z (almost 3 years ago)
- Default Branch: main
- Last Pushed: 2023-08-14T11:23:23.000Z (almost 3 years ago)
- Last Synced: 2025-02-06T06:16:54.135Z (over 1 year ago)
- Language: JavaScript
- Size: 50.8 KB
- Stars: 0
- Watchers: 3
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Type definitions for the spine-phaser runtime (`iief`).
This repository contains the type definitions for the `iief` build of the `spine-phaser` runtime.
Types are located in the `dist/` folder. You should copy all of them to your game project.
## Build
You can generate the types following these steps:
* Clone the `spine-runtime` repo
* Create a `SPINE_RUNTIMES` environment variable with the `spine-runtime` full path.
* Install NPM dependencies: `npm install`.
* Build the types: `npm start`.
* Test the types don't have compilation errors: `npm test`.