https://github.com/philiparvidsson/inverse-kinematics
During a research project, I came up with a pretty interesting algorithm for solving Inverse Kinematics problems iteratively. Check out the video!
https://github.com/philiparvidsson/inverse-kinematics
collision-detection inverse-kinematics monogame phong-lighting physics-simulation shaders
Last synced: about 1 month ago
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During a research project, I came up with a pretty interesting algorithm for solving Inverse Kinematics problems iteratively. Check out the video!
- Host: GitHub
- URL: https://github.com/philiparvidsson/inverse-kinematics
- Owner: philiparvidsson
- License: mit
- Created: 2017-05-04T19:30:58.000Z (over 8 years ago)
- Default Branch: master
- Last Pushed: 2018-04-09T04:11:09.000Z (over 7 years ago)
- Last Synced: 2023-10-20T22:21:23.571Z (almost 2 years ago)
- Topics: collision-detection, inverse-kinematics, monogame, phong-lighting, physics-simulation, shaders
- Language: C#
- Homepage:
- Size: 31.3 KB
- Stars: 14
- Watchers: 5
- Forks: 3
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE.md