https://github.com/philips-software/unity-nativeaudioplugins
https://github.com/philips-software/unity-nativeaudioplugins
Last synced: 2 months ago
JSON representation
- Host: GitHub
- URL: https://github.com/philips-software/unity-nativeaudioplugins
- Owner: philips-software
- License: mit
- Created: 2019-09-14T14:27:50.000Z (almost 7 years ago)
- Default Branch: master
- Last Pushed: 2021-02-21T19:00:53.000Z (over 5 years ago)
- Last Synced: 2025-12-27T08:33:37.411Z (6 months ago)
- Language: C++
- Size: 1.75 MB
- Stars: 4
- Watchers: 4
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# unity-nativeaudioplugins
The unity native audio SDK integrated with cmake.
Use the most recent version of cmake when possible, at time of writing it was 3.15.3.
## Building
Clone the repo, then run the following shell commands:
```
cd unity-nativeaudioplugins
mkdir build
cd build
cmake .. -G"*generator*"
```
Where the `*generator*` is :
* nothing or `Unix Makefiles` for linux or osx makefiles
* `Xcode` for Apple's Xcode
* `Ninja` for Microsoft command line build
* `Visual Studio 15 2017 Win64` for Visual Studio 2017 solution generation
The buildtool can be invoked (make or ninja) or the ide project/solution file can be opened.
More generators can be found on [this page](https://cmake.org/cmake/help/v3.15/manual/cmake-generators.7.html)