https://github.com/pietras333/decalsandimpactseffectssystem
A modular Unity package for handling surface interactions, decals, and impact effects. The system provides a flexible way to manage different surface types and their reactions to various impacts (bullets, footsteps, explosions, etc.).
https://github.com/pietras333/decalsandimpactseffectssystem
gamedev packages unity
Last synced: 3 months ago
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A modular Unity package for handling surface interactions, decals, and impact effects. The system provides a flexible way to manage different surface types and their reactions to various impacts (bullets, footsteps, explosions, etc.).
- Host: GitHub
- URL: https://github.com/pietras333/decalsandimpactseffectssystem
- Owner: pietras333
- License: mit
- Created: 2025-02-13T08:51:06.000Z (4 months ago)
- Default Branch: main
- Last Pushed: 2025-02-13T09:01:16.000Z (4 months ago)
- Last Synced: 2025-02-24T20:07:32.865Z (3 months ago)
- Topics: gamedev, packages, unity
- Language: C#
- Homepage:
- Size: 25.4 KB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
A modular Unity package for handling surface interactions, decals, and impact effects. The system provides a flexible way to manage different surface types and their reactions to various impacts (bullets, footsteps, explosions, etc.).
!IMPORTANT! Code is not mine, this is a modified version of Llam Academy impact system. This version features xml comments and more representive naming.