https://github.com/pietras333/objectpool
A lightweight and efficient object pooling system for Unity projects. Automatically manages object instantiation and reuse to improve performance by reducing garbage collection overhead.
https://github.com/pietras333/objectpool
gamedev packages unity
Last synced: 3 months ago
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A lightweight and efficient object pooling system for Unity projects. Automatically manages object instantiation and reuse to improve performance by reducing garbage collection overhead.
- Host: GitHub
- URL: https://github.com/pietras333/objectpool
- Owner: pietras333
- License: mit
- Created: 2025-02-13T09:03:13.000Z (4 months ago)
- Default Branch: main
- Last Pushed: 2025-02-13T09:05:26.000Z (4 months ago)
- Last Synced: 2025-02-24T20:07:32.897Z (3 months ago)
- Topics: gamedev, packages, unity
- Language: C#
- Homepage:
- Size: 4.88 KB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
A lightweight and efficient object pooling system for Unity projects. Automatically manages object instantiation and reuse to improve performance by reducing garbage collection overhead.
!IMPORTANT! Code is not mine, code is property of Llam Academy.